ProgressBar.Increment(Int32) 方法  
定义
重要
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按指定的数量增加进度栏的当前位置。
public:
 void Increment(int value);public void Increment(int value);member this.Increment : int -> unitPublic Sub Increment (value As Integer)参数
- value
- Int32
增加进度栏的当前位置所根据的数量。
例外
示例
下面的代码示例演示如何使用 Increment 方法和 属性在 Tick 发生 时Timer递增 的值ProgressBarValue。 该示例还显示 Value 中的 StatusBarPanel 属性,以提供 的文本表示形式 ProgressBar。 此示例要求有一个名为 ProgressBar 的 progressBar1控件和一个 StatusBar 包含 StatusBarPanel名为 的 statusBarPanel1控件。 
              time名为 的 Timer必须作为成员添加到窗体中。
private:
   Timer^ time;
   // Call this method from the constructor of the form.
   void InitializeMyTimer()
   {
      // Set the interval for the timer.
      time->Interval = 250;
      // Connect the Tick event of the timer to its event handler.
      time->Tick += gcnew EventHandler( this, &Form1::IncreaseProgressBar );
      // Start the timer.
      time->Start();
   }
   void IncreaseProgressBar( Object^ /*sender*/, EventArgs^ /*e*/ )
   {
      // Increment the value of the ProgressBar a value of one each time.
      progressBar1->Increment( 1 );
      // Display the textual value of the ProgressBar in the StatusBar control's first panel.
      statusBarPanel1->Text = String::Concat( progressBar1->Value, "% Completed" );
      // Determine if we have completed by comparing the value of the Value property to the Maximum value.
      if ( progressBar1->Value == progressBar1->Maximum )
      // Stop the timer.
      time->Stop();
   }
private Timer time = new Timer();
// Call this method from the constructor of the form.
private void InitializeMyTimer()
{
   // Set the interval for the timer.
   time.Interval = 250;
   // Connect the Tick event of the timer to its event handler.
   time.Tick += new EventHandler(IncreaseProgressBar);
   // Start the timer.
   time.Start();
}
private void IncreaseProgressBar(object sender, EventArgs e)
{
   // Increment the value of the ProgressBar a value of one each time.
   progressBar1.Increment(1);
   // Display the textual value of the ProgressBar in the StatusBar control's first panel.
   statusBarPanel1.Text = progressBar1.Value.ToString() + "% Completed";
   // Determine if we have completed by comparing the value of the Value property to the Maximum value.
   if (progressBar1.Value == progressBar1.Maximum)
      // Stop the timer.
      time.Stop();
}
Private time As New Timer()
' Call this method from the constructor of the form.
Private Sub InitializeMyTimer()
   ' Set the interval for the timer.
   time.Interval = 250
   ' Connect the Tick event of the timer to its event handler.
   AddHandler time.Tick, AddressOf IncreaseProgressBar
   ' Start the timer.
   time.Start()
End Sub
Private Sub IncreaseProgressBar(ByVal sender As Object, ByVal e As EventArgs)
   ' Increment the value of the ProgressBar a value of one each time.
   ProgressBar1.Increment(1)
   ' Display the textual value of the ProgressBar in the StatusBar control's first panel.
   statusBarPanel1.Text = ProgressBar1.Value.ToString() + "% Completed"
   ' Determine if we have completed by comparing the value of the Value property to the Maximum value.
   If ProgressBar1.Value = ProgressBar1.Maximum Then
      ' Stop the timer.
      time.Stop()
   End If
End Sub
注解
方法 Increment 使你能够按特定量递增进度栏的值。 这种递增进度栏的方法类似于将 属性与 方法一 Step 起使用 PerformStep 。 属性 Value 指定 的 ProgressBar当前位置。 如果在调用 Increment 方法后, Value 属性大于属性的值 Maximum ,则 Value 属性将保持为 属性的值 Maximum 。 如果使用 参数中指定的负值调用Increment方法后,Value属性小于属性的值Minimum,则Value属性将保持为 属性的值Minimum。value
ProgressBar因为样式设置为Marquee显示连续滚动条而不是其 Value的对象,因此不需要调用 Increment ,并且将引发 InvalidOperationException。