DecoderFallbackException 类  
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
解码器回退操作失败时引发的异常。 此类不能被继承。
public ref class DecoderFallbackException sealed : ArgumentException
	public sealed class DecoderFallbackException : ArgumentException
	[System.Serializable]
public sealed class DecoderFallbackException : ArgumentException
	type DecoderFallbackException = class
    inherit ArgumentException
	[<System.Serializable>]
type DecoderFallbackException = class
    inherit ArgumentException
	Public NotInheritable Class DecoderFallbackException
Inherits ArgumentException
		- 继承
 
- 继承
 
- 属性
 
示例
下面的代码示例演示 和 DecoderExceptionFallbackDecoderFallbackException 类。
// This example demonstrates the DecoderExceptionFallback class.
using namespace System;
using namespace System::Text;
int main()
{
    // Create an encoding, which is equivalent to calling the
    // ASCIIEncoding class constructor.
    // The DecoderExceptionFallback parameter specifies that an exception
    // is thrown if a character cannot be encoded.
    // An encoder exception fallback is also specified, but in this code
    // example the encoding operation cannot fail.
    Encoding^ asciiEncoding = Encoding::GetEncoding("us-ascii",
        gcnew EncoderExceptionFallback(), gcnew DecoderExceptionFallback());
    String^ inputString = "XYZ";
    String^ decodedString;
    String^ twoNewLines = Environment::NewLine + Environment::NewLine ;
    array<Byte>^ encodedBytes = 
        gcnew array<Byte>(asciiEncoding->GetByteCount(inputString));
    int numberOfEncodedBytes = 0;
    // ---------------------------------------------------------------------
    Console::Clear();
    // Display the name of the encoding.
    Console::WriteLine("The name of the encoding is \"{0}\".{1}",
        asciiEncoding->WebName, Environment::NewLine);
    // Display the input string in text.
    Console::WriteLine("Input string ({0} characters): \"{1}\"",
        inputString->Length, inputString);
    // Display the input string in hexadecimal.
    Console::Write("Input string in hexadecimal: ");
    for each (char c in inputString)
    {
        Console::Write("0x{0:X2} ", c);
    }
    Console::Write(twoNewLines);
    // ---------------------------------------------------------------------
    // Encode the input string.
    Console::WriteLine("Encode the input string...");
    numberOfEncodedBytes = asciiEncoding->GetBytes(inputString, 0,
        inputString->Length, encodedBytes, 0);
    // Display the encoded bytes.
    Console::WriteLine("Encoded bytes in hexadecimal ({0} bytes):{1}",
        numberOfEncodedBytes, Environment::NewLine);
    for each (Byte b in encodedBytes)
    {
        Console::Write("0x{0:X2} ", b);
    }
    Console::Write(twoNewLines);
    // ---------------------------------------------------------------------
    // Replace the encoded byte sequences for the characters 'X' and 'Z'
    // with the value 0xFF, which is outside the valid range of 0x00 to 0x7F
    // for ASCIIEncoding. The resulting byte sequence is actually the
    // beginning of this code example because it is the input to the decoder
    // operation, and is equivalent to a corrupted or improperly encoded
    // byte sequence.
    encodedBytes[0] = 0xFF;
    encodedBytes[2] = 0xFF;
    Console::WriteLine("Display the corrupted byte sequence...");
    Console::WriteLine("Encoded bytes in hexadecimal ({0} bytes):{1}",
        numberOfEncodedBytes, Environment::NewLine);
    for each (Byte b in encodedBytes)
    {
        Console::Write("0x{0:X2} ", b);
    }
    Console::Write(twoNewLines);
    // ---------------------------------------------------------------------
    // Attempt to decode the encoded bytes. However, an exception is thrown
    // before the byte sequence can be decoded.
    Console::WriteLine("Compare the decoded bytes to the input string...");
    try
    {
        decodedString = asciiEncoding->GetString(encodedBytes);
        // This statement is never executed.
        Console::WriteLine("This statement is never executed.");
    }
    catch (DecoderFallbackException^ ex)
    {
        Console::WriteLine(ex);
        Console::WriteLine(
            "{0}*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***", 
            Environment::NewLine);
    }
}
/*
This code example produces the following results:
The name of the encoding is "us-ascii".
Input string (3 characters): "XYZ"
Input string in hexadecimal: 0x58 0x59 0x5A
Encode the input string...
Encoded bytes in hexadecimal (3 bytes):
0x58 0x59 0x5A
Display the corrupted byte sequence...
Encoded bytes in hexadecimal (3 bytes):
0xFF 0x59 0xFF
Compare the decoded bytes to the input string...
System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
fied code page to Unicode.
at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
)
at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)
at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
ing)
at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
at System.Text.Encoding.GetString(Byte[] bytes)
at Sample.Main()
*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
*/
// This example demonstrates the DecoderExceptionFallback class.
using System;
using System.Text;
class Sample
{
    public static void Main()
    {
// Create an encoding, which is equivalent to calling the
// ASCIIEncoding class constructor.
// The DecoderExceptionFallback parameter specifies that an exception
// is thrown if a character cannot be encoded.
// An encoder exception fallback is also specified, but in this code
// example the encoding operation cannot fail.
    Encoding ae = Encoding.GetEncoding(
                  "us-ascii",
                  new EncoderExceptionFallback(),
                  new DecoderExceptionFallback());
    string inputString = "XYZ";
    string decodedString;
    string twoNewLines = "\n\n";
    byte[] encodedBytes = new byte[ae.GetByteCount(inputString)];
    int numberOfEncodedBytes = 0;
// --------------------------------------------------------------------------
    Console.Clear();
// Display the name of the encoding.
    Console.WriteLine("The name of the encoding is \"{0}\".\n", ae.WebName);
// Display the input string in text.
    Console.WriteLine("Input string ({0} characters): \"{1}\"",
                       inputString.Length, inputString);
// Display the input string in hexadecimal.
    Console.Write("Input string in hexadecimal: ");
    foreach (char c in inputString.ToCharArray())
        {
        Console.Write("0x{0:X2} ", (int)c);
        }
    Console.Write(twoNewLines);
// --------------------------------------------------------------------------
// Encode the input string.
    Console.WriteLine("Encode the input string...");
    numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length,
                                       encodedBytes, 0);
// Display the encoded bytes.
    Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):\n",
                       numberOfEncodedBytes);
    foreach (byte b in encodedBytes)
        {
        Console.Write("0x{0:X2} ", (int)b);
        }
    Console.Write(twoNewLines);
// --------------------------------------------------------------------------
// Replace the encoded byte sequences for the characters 'X' and 'Z' with the
// value 0xFF, which is outside the valid range of 0x00 to 0x7F for
// ASCIIEncoding. The resulting byte sequence is actually the beginning of
// this code example because it is the input to the decoder operation, and
// is equivalent to a corrupted or improperly encoded byte sequence.
    encodedBytes[0] = 0xFF;
    encodedBytes[2] = 0xFF;
    Console.WriteLine("Display the corrupted byte sequence...");
    Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):\n",
                       numberOfEncodedBytes);
    foreach (byte b in encodedBytes)
        {
        Console.Write("0x{0:X2} ", (int)b);
        }
    Console.Write(twoNewLines);
// --------------------------------------------------------------------------
// Attempt to decode the encoded bytes. However, an exception is thrown
// before the byte sequence can be decoded.
    Console.WriteLine("Compare the decoded bytes to the input string...");
    try {
        decodedString = ae.GetString(encodedBytes);
        }
    catch (DecoderFallbackException dfe)
        {
        Console.WriteLine(dfe);
        Console.WriteLine("\n*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***");
        return;
        }
// This statement is never executed.
    Console.WriteLine("This statement is never executed.");
    }
}
/*
This code example produces the following results:
The name of the encoding is "us-ascii".
Input string (3 characters): "XYZ"
Input string in hexadecimal: 0x58 0x59 0x5A
Encode the input string...
Encoded bytes in hexadecimal (3 bytes):
0x58 0x59 0x5A
Display the corrupted byte sequence...
Encoded bytes in hexadecimal (3 bytes):
0xFF 0x59 0xFF
Compare the decoded bytes to the input string...
System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
fied code page to Unicode.
   at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
   at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
)
   at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
   at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)
   at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
ing)
   at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
   at System.Text.Encoding.GetString(Byte[] bytes)
   at Sample.Main()
*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
*/
' This example demonstrates the DecoderExceptionFallback class.
Imports System.Text
Class Sample
    Public Shared Sub Main() 
        
        ' Create an encoding, which is equivalent to calling the 
        ' ASCIIEncoding class constructor. 
        ' The DecoderExceptionFallback parameter specifies that an exception
        ' is thrown if a character cannot be encoded. 
        ' An encoder exception fallback is also specified, but in this code
        ' example the encoding operation cannot fail.  
        Dim eef As New EncoderExceptionFallback()
        Dim def As New DecoderExceptionFallback()
        Dim ae As Encoding = Encoding.GetEncoding("us-ascii", eef, def)
        Dim inputString As String = "XYZ"
        Dim decodedString As String
        Dim twoNewLines As String = vbCrLf & vbCrLf
        Dim numberOfEncodedBytes As Integer = ae.GetByteCount(inputString)
        ' Counteract the compiler adding an extra element.
        Dim encodedBytes(numberOfEncodedBytes - 1) As Byte
        
        ' --------------------------------------------------------------------------
        Console.Clear()
        
        ' Display the name of the encoding.
        Console.WriteLine("The name of the encoding is ""{0}""." & vbCrLf, ae.WebName)
        
        ' Display the input string in text.
        Console.WriteLine("Input string ({0} characters): ""{1}""", inputString.Length, inputString)
        
        ' Display the input string in hexadecimal.
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.Write("Input string in hexadecimal: ")
        Dim c As Char
        For Each c In  inputString.ToCharArray()
            Console.Write("0x{0:X2} ", Convert.ToInt32(c))
        Next c
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Encode the input string. 
        Console.WriteLine("Encode the input string...")
        numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length, _
                                           encodedBytes, 0)
        ' Display the encoded bytes.
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):" & vbCrLf, _
                           numberOfEncodedBytes)
        Dim b As Byte
        For Each b In  encodedBytes
            Console.Write("0x{0:X2} ", Convert.ToInt32(b))
        Next b
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Replace the encoded byte sequences for the characters 'X' and 'Z' with the 
        ' value 0xFF, which is outside the valid range of 0x00 to 0x7F for 
        ' ASCIIEncoding. The resulting byte sequence is actually the beginning of 
        ' this code example because it is the input to the decoder operation, and 
        ' is equivalent to a corrupted or improperly encoded byte sequence. 
        encodedBytes(0) = &HFF
        encodedBytes(2) = &HFF
        
        Console.WriteLine("Display the corrupted byte sequence...")
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):" & vbCrLf, _
                           numberOfEncodedBytes)
        For Each b In  encodedBytes
            Console.Write("0x{0:X2} ", Convert.ToInt32(b))
        Next b
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Attempt to decode the encoded bytes. However, an exception is thrown 
        ' before the byte sequence can be decoded.
        Console.WriteLine("Compare the decoded bytes to the input string...")
        
        Try
            decodedString = ae.GetString(encodedBytes)
        Catch dfe As DecoderFallbackException
            Console.WriteLine(dfe)
            Console.WriteLine(vbCrLf & _
                              "*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***")
            Return
        End Try
        
        ' This statement is never executed.
        Console.WriteLine("This statement is never executed.")
    
    End Sub
End Class
'
'This code example produces the following results:
'
'The name of the encoding is "us-ascii".
'
'Input string (3 characters): "XYZ"
'Input string in hexadecimal: 0x58 0x59 0x5A
'
'Encode the input string...
'Encoded bytes in hexadecimal (3 bytes):
'
'0x58 0x59 0x5A
'
'Display the corrupted byte sequence...
'Encoded bytes in hexadecimal (3 bytes):
'
'0xFF 0x59 0xFF
'
'Compare the decoded bytes to the input string...
'System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
'fied code page to Unicode.
'   at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
'   at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
')
'   at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
'   at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)
'
'   at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
'ing)
'   at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
'   at System.Text.Encoding.GetString(Byte[] bytes)
'   at Sample.Main()
'
'*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
'
'
	构造函数
| DecoderFallbackException() | 
		 初始化 DecoderFallbackException 类的新实例。  | 
        	
| DecoderFallbackException(String) | 
		 初始化 DecoderFallbackException 类的新实例。 一个参数指定错误信息。  | 
        	
| DecoderFallbackException(String, Byte[], Int32) | 
		 初始化 DecoderFallbackException 类的新实例。 参数指定错误信息、被解码的字节数组和无法被解码的字节的索引。  | 
        	
| DecoderFallbackException(String, Exception) | 
		 初始化 DecoderFallbackException 类的新实例。 参数指定错误信息和导致此异常的内部异常。  | 
        	
属性
| BytesUnknown | 
		 获取导致异常的输入字节序列。  | 
        	
| Data | 
		 获取键/值对的集合,这些键/值对提供有关该异常的其他用户定义信息。 (继承自 Exception) | 
        	
| HelpLink | 
		 获取或设置指向与此异常关联的帮助文件链接。 (继承自 Exception) | 
        	
| HResult | 
		 获取或设置 HRESULT(一个分配给特定异常的编码数字值)。 (继承自 Exception) | 
        	
| Index | 
		 获取导致异常的字节在输入字节序列中的索引位置。  | 
        	
| InnerException | 
		 获取导致当前异常的 Exception 实例。 (继承自 Exception) | 
        	
| Message | 
		 获取错误消息和参数名;如果未设置参数名,则仅获取错误消息。 (继承自 ArgumentException) | 
        	
| ParamName | 
		 获取导致该异常的参数的名称。 (继承自 ArgumentException) | 
        	
| Source | 
		 获取或设置导致错误的应用程序或对象的名称。 (继承自 Exception) | 
        	
| StackTrace | 
		 获取调用堆栈上的即时框架字符串表示形式。 (继承自 Exception) | 
        	
| TargetSite | 
		 获取引发当前异常的方法。 (继承自 Exception) | 
        	
方法
| Equals(Object) | 
		 确定指定对象是否等于当前对象。 (继承自 Object) | 
        	
| GetBaseException() | 
		 当在派生类中重写时,返回 Exception,它是一个或多个并发的异常的根本原因。 (继承自 Exception) | 
        	
| GetHashCode() | 
		 作为默认哈希函数。 (继承自 Object) | 
        	
| GetObjectData(SerializationInfo, StreamingContext) | 
		 设置带有参数名和附加异常信息的 SerializationInfo 对象。 (继承自 ArgumentException) | 
        	
| GetType() | 
		 获取当前实例的运行时类型。 (继承自 Exception) | 
        	
| MemberwiseClone() | 
		 创建当前 Object 的浅表副本。 (继承自 Object) | 
        	
| ToString() | 
		 创建并返回当前异常的字符串表示形式。 (继承自 Exception) | 
        	
事件
| SerializeObjectState | 
			 
		已过时.
	 
当异常被序列化用来创建包含有关该异常的徐列出数据的异常状态对象时会出现该问题。 (继承自 Exception) |