Sve2.ShiftLogicalRounded Method

Definition

Overloads

ShiftLogicalRounded(Vector<UInt32>, Vector<Int32>)

svuint32_t svrshl[_u32]_m(svbool_t pg, svuint32_t op1, svint32_t op2) URSHL Ztied1.S, Pg/M, Ztied1.S, Zop2.S

ShiftLogicalRounded(Vector<UInt64>, Vector<Int64>)

svuint64_t svrshl[_u64]_m(svbool_t pg, svuint64_t op1, svint64_t op2) URSHL Ztied1.D, Pg/M, Ztied1.D, Zop2.D

ShiftLogicalRounded(Vector<UInt16>, Vector<Int16>)

svuint16_t svrshl[_u16]_m(svbool_t pg, svuint16_t op1, svint16_t op2) URSHL Ztied1.H, Pg/M, Ztied1.H, Zop2.H

ShiftLogicalRounded(Vector<Byte>, Vector<SByte>)

svuint8_t svrshl[_u8]_m(svbool_t pg, svuint8_t op1, svint8_t op2) URSHL Ztied1.B, Pg/M, Ztied1.B, Zop2.B

ShiftLogicalRounded(Vector<UInt32>, Vector<Int32>)

svuint32_t svrshl[_u32]_m(svbool_t pg, svuint32_t op1, svint32_t op2) URSHL Ztied1.S, Pg/M, Ztied1.S, Zop2.S

public:
 static System::Numerics::Vector<System::UInt32> ShiftLogicalRounded(System::Numerics::Vector<System::UInt32> value, System::Numerics::Vector<int> count);
public static System.Numerics.Vector<uint> ShiftLogicalRounded(System.Numerics.Vector<uint> value, System.Numerics.Vector<int> count);
static member ShiftLogicalRounded : System.Numerics.Vector<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Public Shared Function ShiftLogicalRounded (value As Vector(Of UInteger), count As Vector(Of Integer)) As Vector(Of UInteger)

Parameters

value
Vector<UInt32>
count
Vector<Int32>

Returns

Applies to

ShiftLogicalRounded(Vector<UInt64>, Vector<Int64>)

svuint64_t svrshl[_u64]_m(svbool_t pg, svuint64_t op1, svint64_t op2) URSHL Ztied1.D, Pg/M, Ztied1.D, Zop2.D

public:
 static System::Numerics::Vector<System::UInt64> ShiftLogicalRounded(System::Numerics::Vector<System::UInt64> value, System::Numerics::Vector<long> count);
public static System.Numerics.Vector<ulong> ShiftLogicalRounded(System.Numerics.Vector<ulong> value, System.Numerics.Vector<long> count);
static member ShiftLogicalRounded : System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Public Shared Function ShiftLogicalRounded (value As Vector(Of ULong), count As Vector(Of Long)) As Vector(Of ULong)

Parameters

value
Vector<UInt64>
count
Vector<Int64>

Returns

Applies to

ShiftLogicalRounded(Vector<UInt16>, Vector<Int16>)

svuint16_t svrshl[_u16]_m(svbool_t pg, svuint16_t op1, svint16_t op2) URSHL Ztied1.H, Pg/M, Ztied1.H, Zop2.H

public:
 static System::Numerics::Vector<System::UInt16> ShiftLogicalRounded(System::Numerics::Vector<System::UInt16> value, System::Numerics::Vector<short> count);
public static System.Numerics.Vector<ushort> ShiftLogicalRounded(System.Numerics.Vector<ushort> value, System.Numerics.Vector<short> count);
static member ShiftLogicalRounded : System.Numerics.Vector<uint16> * System.Numerics.Vector<int16> -> System.Numerics.Vector<uint16>
Public Shared Function ShiftLogicalRounded (value As Vector(Of UShort), count As Vector(Of Short)) As Vector(Of UShort)

Parameters

value
Vector<UInt16>
count
Vector<Int16>

Returns

Applies to

ShiftLogicalRounded(Vector<Byte>, Vector<SByte>)

svuint8_t svrshl[_u8]_m(svbool_t pg, svuint8_t op1, svint8_t op2) URSHL Ztied1.B, Pg/M, Ztied1.B, Zop2.B

public:
 static System::Numerics::Vector<System::Byte> ShiftLogicalRounded(System::Numerics::Vector<System::Byte> value, System::Numerics::Vector<System::SByte> count);
public static System.Numerics.Vector<byte> ShiftLogicalRounded(System.Numerics.Vector<byte> value, System.Numerics.Vector<sbyte> count);
static member ShiftLogicalRounded : System.Numerics.Vector<byte> * System.Numerics.Vector<sbyte> -> System.Numerics.Vector<byte>
Public Shared Function ShiftLogicalRounded (value As Vector(Of Byte), count As Vector(Of SByte)) As Vector(Of Byte)

Parameters

value
Vector<Byte>
count
Vector<SByte>

Returns

Applies to