Marshal.WriteInt32 方法  
定义
重要
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将 32 位带符号整数值写入非托管内存。 支持写入未对齐的内存位置。
重载
| WriteInt32(Object, Int32, Int32) | 
							 
		已过时.
	 
按指定偏移量将 32 位带符号整数值写入非托管内存。  | 
        	
| WriteInt32(IntPtr, Int32) | 
						 将 32 位带符号整数值写入非托管内存。  | 
        	
| WriteInt32(IntPtr, Int32, Int32) | 
						 按指定偏移量将 32 位带符号整数值写入非托管内存。  | 
        	
WriteInt32(Object, Int32, Int32)
- Source:
 - Marshal.CoreCLR.cs
 
- Source:
 - Marshal.CoreCLR.cs
 
- Source:
 - Marshal.CoreCLR.cs
 
注意
WriteInt32(Object, Int32, Int32) may be unavailable in future releases.
按指定偏移量将 32 位带符号整数值写入非托管内存。
public:
 static void WriteInt32(System::Object ^ ptr, int ofs, int val);
	[System.Obsolete("WriteInt32(Object, Int32, Int32) may be unavailable in future releases.")]
[System.Security.SecurityCritical]
public static void WriteInt32 (object ptr, int ofs, int val);
	[System.Obsolete("WriteInt32(Object, Int32, Int32) may be unavailable in future releases.")]
public static void WriteInt32 (object ptr, int ofs, int val);
	public static void WriteInt32 (object ptr, int ofs, int val);
	[System.Security.SecurityCritical]
public static void WriteInt32 (object ptr, int ofs, int val);
	[<System.Obsolete("WriteInt32(Object, Int32, Int32) may be unavailable in future releases.")>]
[<System.Security.SecurityCritical>]
static member WriteInt32 : obj * int * int -> unit
	[<System.Obsolete("WriteInt32(Object, Int32, Int32) may be unavailable in future releases.")>]
static member WriteInt32 : obj * int * int -> unit
	static member WriteInt32 : obj * int * int -> unit
	[<System.Security.SecurityCritical>]
static member WriteInt32 : obj * int * int -> unit
	Public Shared Sub WriteInt32 (ptr As Object, ofs As Integer, val As Integer)
	参数
- ptr
 - Object
 
非托管内存中目标对象的基址。
- ofs
 - Int32
 
额外的字节偏移量,在写入前添加到 ptr 参数中。
- val
 - Int32
 
要写入的值。
- 属性
 
例外
基址 (ptr) 加上偏移字节 (ofs) 可产生空或无效地址。
              ptr 是 ArrayWithOffset 对象。 此方法不接受 ArrayWithOffset 参数。
注解
WriteInt32 允许与非托管 32 位带符号数组直接交互,从而消除了在设置其元素值之前使用 Marshal.Copy) 将整个非托管数组 (复制到单独的托管数组的开销。
支持写入未对齐的内存位置。
另请参阅
适用于
WriteInt32(IntPtr, Int32)
- Source:
 - Marshal.cs
 
- Source:
 - Marshal.cs
 
- Source:
 - Marshal.cs
 
将 32 位带符号整数值写入非托管内存。
public:
 static void WriteInt32(IntPtr ptr, int val);
	[System.Security.SecurityCritical]
public static void WriteInt32 (IntPtr ptr, int val);
	public static void WriteInt32 (IntPtr ptr, int val);
	[<System.Security.SecurityCritical>]
static member WriteInt32 : nativeint * int -> unit
	static member WriteInt32 : nativeint * int -> unit
	Public Shared Sub WriteInt32 (ptr As IntPtr, val As Integer)
	参数
- ptr
 - 
				
				IntPtr
nativeint
 
非托管内存中要写入的地址。
- val
 - Int32
 
要写入的值。
- 属性
 
例外
示例
以下示例演示如何使用 ReadInt32 和 WriteInt32 方法读取和写入非托管数组。
static void ReadWriteInt32()
{
    // Allocate unmanaged memory. 
    int elementSize = 4;
    IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);
    // Set the 10 elements of the C-style unmanagedArray
    for (int i = 0; i < 10; i++)
    {
        Marshal.WriteInt32(unmanagedArray, i * elementSize, ((Int32)(i + 1)));
    }
    Console.WriteLine("Unmanaged memory written.");
    Console.WriteLine("Reading unmanaged memory:");
    // Print the 10 elements of the C-style unmanagedArray
    for (int i = 0; i < 10; i++)
    {
        Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize));
    }
    Marshal.FreeHGlobal(unmanagedArray);
    Console.WriteLine("Done. Press Enter to continue.");
    Console.ReadLine();
}
Sub ReadWriteInt32()
    ' Allocate unmanaged memory. 
    Dim elementSize As Integer = 4
    Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)
    ' Set the 10 elements of the C-style unmanagedArray
    For i As Integer = 0 To 9
        Marshal.WriteInt32(unmanagedArray, i * elementSize, CType(i + 1, Int32))
    Next i
    Console.WriteLine("Unmanaged memory written.")
    Console.WriteLine("Reading unmanaged memory:")
    ' Print the 10 elements of the C-style unmanagedArray
    For i As Integer = 0 To 9
        Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize))
    Next i
    Marshal.FreeHGlobal(unmanagedArray)
    Console.WriteLine("Done. Press Enter to continue.")
    Console.ReadLine()
End Sub
    	注解
WriteInt32 允许与非托管 32 位带符号数组直接交互,从而消除了在设置其元素值之前使用 Marshal.Copy) 将整个非托管数组 (复制到单独的托管数组的开销。
支持写入未对齐的内存位置。
另请参阅
适用于
WriteInt32(IntPtr, Int32, Int32)
- Source:
 - Marshal.cs
 
- Source:
 - Marshal.cs
 
- Source:
 - Marshal.cs
 
按指定偏移量将 32 位带符号整数值写入非托管内存。
public:
 static void WriteInt32(IntPtr ptr, int ofs, int val);
	[System.Security.SecurityCritical]
public static void WriteInt32 (IntPtr ptr, int ofs, int val);
	public static void WriteInt32 (IntPtr ptr, int ofs, int val);
	[<System.Security.SecurityCritical>]
static member WriteInt32 : nativeint * int * int -> unit
	static member WriteInt32 : nativeint * int * int -> unit
	Public Shared Sub WriteInt32 (ptr As IntPtr, ofs As Integer, val As Integer)
	参数
- ptr
 - 
				
				IntPtr
nativeint
 
非托管内存中要写入的基址。
- ofs
 - Int32
 
额外的字节偏移量,在写入前添加到 ptr 参数中。
- val
 - Int32
 
要写入的值。
- 属性
 
例外
基址 (ptr) 加上偏移字节 (ofs) 可产生空或无效地址。
示例
以下示例演示如何使用 ReadInt32 和 WriteInt32 方法读取和写入非托管数组。
static void ReadWriteInt32()
{
    // Allocate unmanaged memory. 
    int elementSize = 4;
    IntPtr unmanagedArray = Marshal.AllocHGlobal(10 * elementSize);
    // Set the 10 elements of the C-style unmanagedArray
    for (int i = 0; i < 10; i++)
    {
        Marshal.WriteInt32(unmanagedArray, i * elementSize, ((Int32)(i + 1)));
    }
    Console.WriteLine("Unmanaged memory written.");
    Console.WriteLine("Reading unmanaged memory:");
    // Print the 10 elements of the C-style unmanagedArray
    for (int i = 0; i < 10; i++)
    {
        Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize));
    }
    Marshal.FreeHGlobal(unmanagedArray);
    Console.WriteLine("Done. Press Enter to continue.");
    Console.ReadLine();
}
Sub ReadWriteInt32()
    ' Allocate unmanaged memory. 
    Dim elementSize As Integer = 4
    Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)
    ' Set the 10 elements of the C-style unmanagedArray
    For i As Integer = 0 To 9
        Marshal.WriteInt32(unmanagedArray, i * elementSize, CType(i + 1, Int32))
    Next i
    Console.WriteLine("Unmanaged memory written.")
    Console.WriteLine("Reading unmanaged memory:")
    ' Print the 10 elements of the C-style unmanagedArray
    For i As Integer = 0 To 9
        Console.WriteLine(Marshal.ReadInt32(unmanagedArray, i * elementSize))
    Next i
    Marshal.FreeHGlobal(unmanagedArray)
    Console.WriteLine("Done. Press Enter to continue.")
    Console.ReadLine()
End Sub
    	注解
WriteInt32 允许与非托管 32 位带符号数组直接交互,从而消除了在设置其元素值之前使用 Marshal.Copy) 将整个非托管数组 (复制到单独的托管数组的开销。
支持写入未对齐的内存位置。