Matrix.Scale 方法 
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
通过附加刻度向量将指定的刻度向量应用于此 Matrix。
重载
| Scale(Single, Single) | 通过附加刻度向量将指定的刻度向量应用于此 Matrix。 | 
| Scale(Single, Single, MatrixOrder) | 使用指定顺序将此缩放向量( | 
Scale(Single, Single)
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
通过附加刻度向量将指定的刻度向量应用于此 Matrix。
public:
 void Scale(float scaleX, float scaleY);public void Scale (float scaleX, float scaleY);member this.Scale : single * single -> unitPublic Sub Scale (scaleX As Single, scaleY As Single)参数
示例
有关示例,请参阅 Scale(Single, Single, MatrixOrder)。
适用于
Scale(Single, Single, MatrixOrder)
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
使用指定顺序将此缩放向量(scaleX 和 scaleY)应用于此 Matrix。
public:
 void Scale(float scaleX, float scaleY, System::Drawing::Drawing2D::MatrixOrder order);public void Scale (float scaleX, float scaleY, System.Drawing.Drawing2D.MatrixOrder order);member this.Scale : single * single * System.Drawing.Drawing2D.MatrixOrder -> unitPublic Sub Scale (scaleX As Single, scaleY As Single, order As MatrixOrder)参数
- order
- MatrixOrder
一个 MatrixOrder,指定将缩放向量应用于此 Matrix的顺序(追加或追加)。
示例
下面的代码示例旨在与 Windows 窗体一起使用,它需要 PaintEventArgsePaint 事件对象。 该代码执行以下操作:
- 在应用缩放转换(蓝色矩形)之前,将矩形绘制到屏幕。 
- 创建矩阵并将其缩放为 x 轴中的 3,在 y 轴中创建 2。 
- 将此矩阵转换应用于矩形。 
- 将转换后的矩形绘制到屏幕(红色矩形)。 
请注意,红色矩形已按 x 轴中的 3 因子缩放,在 y 轴中缩放 2,包括矩形的左上角(矩形的起点)。
public:
   void ScaleExample( PaintEventArgs^ e )
   {
      Pen^ myPen = gcnew Pen( Color::Blue,1.0f );
      Pen^ myPen2 = gcnew Pen( Color::Red,1.0f );
      // Draw the rectangle to the screen before applying the
      // transform.
      e->Graphics->DrawRectangle( myPen, 50, 50, 100, 100 );
      // Create a matrix and scale it.
      Matrix^ myMatrix = gcnew Matrix;
      myMatrix->Scale( 3, 2, MatrixOrder::Append );
      // Draw the rectangle to the screen again after applying the
      // transform.
      e->Graphics->Transform = myMatrix;
      e->Graphics->DrawRectangle( myPen2, 50, 50, 100, 100 );
   }
public void ScaleExample(PaintEventArgs e)
{
    Pen myPen = new Pen(Color.Blue, 1);
    Pen myPen2 = new Pen(Color.Red, 1);
             
    // Draw the rectangle to the screen before applying the
    // transform.
    e.Graphics.DrawRectangle(myPen, 50, 50, 100, 100);
             
    // Create a matrix and scale it.
    Matrix myMatrix = new Matrix();
    myMatrix.Scale(3, 2, MatrixOrder.Append);
             
    // Draw the rectangle to the screen again after applying the
    // transform.
    e.Graphics.Transform = myMatrix;
    e.Graphics.DrawRectangle(myPen2, 50, 50, 100, 100);
}
Public Sub ScaleExample(ByVal e As PaintEventArgs)
    Dim myPen As New Pen(Color.Blue, 1)
    Dim myPen2 As New Pen(Color.Red, 1)
    ' Draw the rectangle to the screen before applying the
    ' transform.
    e.Graphics.DrawRectangle(myPen, 50, 50, 100, 100)
    ' Create a matrix and scale it.
    Dim myMatrix As New Matrix
    myMatrix.Scale(3, 2, MatrixOrder.Append)
    ' Draw the rectangle to the screen again after applying the
    ' transform.
    e.Graphics.Transform = myMatrix
    e.Graphics.DrawRectangle(myPen2, 50, 50, 100, 100)
End Sub