RootDesignerSerializerAttribute 类   
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
注意
This attribute has been deprecated. Use DesignerSerializerAttribute instead. For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)). https://go.microsoft.com/fwlink/?linkid=14202
注意
RootDesignerSerializerAttribute has been deprecated. Use DesignerSerializerAttribute instead. For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)) instead.
注意
This attribute has been deprecated. Use DesignerSerializerAttribute instead. For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)). http://go.microsoft.com/fwlink/?linkid=14202
注意
This attribute has been deprecated. Use DesignerSerializerAttribute instead. For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)). https://go.microsoft.com/fwlink/?linkid=14202
指示用于根设计器对象的基序列化程序。 此类不能被继承。
public ref class RootDesignerSerializerAttribute sealed : Attribute[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)]
[System.Obsolete("This attribute has been deprecated. Use DesignerSerializerAttribute instead. For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)). https://go.microsoft.com/fwlink/?linkid=14202")]
public sealed class RootDesignerSerializerAttribute : Attribute[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)]
[System.Obsolete("RootDesignerSerializerAttribute has been deprecated. Use DesignerSerializerAttribute instead. For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)) instead.")]
public sealed class RootDesignerSerializerAttribute : Attribute[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)]
[System.Obsolete("This attribute has been deprecated. Use DesignerSerializerAttribute instead.  For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)).  http://go.microsoft.com/fwlink/?linkid=14202")]
public sealed class RootDesignerSerializerAttribute : Attribute[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)]
[System.Obsolete("This attribute has been deprecated. Use DesignerSerializerAttribute instead.  For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)).  https://go.microsoft.com/fwlink/?linkid=14202")]
public sealed class RootDesignerSerializerAttribute : Attribute[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)]
public sealed class RootDesignerSerializerAttribute : Attribute[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)>]
[<System.Obsolete("This attribute has been deprecated. Use DesignerSerializerAttribute instead. For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)). https://go.microsoft.com/fwlink/?linkid=14202")>]
type RootDesignerSerializerAttribute = class
    inherit Attribute[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)>]
[<System.Obsolete("RootDesignerSerializerAttribute has been deprecated. Use DesignerSerializerAttribute instead. For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)) instead.")>]
type RootDesignerSerializerAttribute = class
    inherit Attribute[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)>]
[<System.Obsolete("This attribute has been deprecated. Use DesignerSerializerAttribute instead.  For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)).  http://go.microsoft.com/fwlink/?linkid=14202")>]
type RootDesignerSerializerAttribute = class
    inherit Attribute[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)>]
[<System.Obsolete("This attribute has been deprecated. Use DesignerSerializerAttribute instead.  For example, to specify a root designer for CodeDom, use DesignerSerializerAttribute(...,typeof(TypeCodeDomSerializer)).  https://go.microsoft.com/fwlink/?linkid=14202")>]
type RootDesignerSerializerAttribute = class
    inherit Attribute[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)>]
type RootDesignerSerializerAttribute = class
    inherit AttributePublic NotInheritable Class RootDesignerSerializerAttribute
Inherits Attribute- 继承
- 属性
示例
以下示例代码将 应用于 RootDesignerSerializerAttribute 组件。
   [DesignerSerializer(CodeDomSerializerSample::MyCodeDomSerializer::typeid,
      CodeDomSerializer::typeid)]
   public ref class MyComponent: public Component
   {
   private:
      String^ localProperty;
   public:
      MyComponent()
      {
         localProperty = "Component Property Value";
      }
      property String^ LocalProperty 
      {
         String^ get()
         {
            return localProperty;
         }
         void set( String^ value )
         {
            localProperty = value;
         }
      }
   };
}
[DesignerSerializer(typeof(MyCodeDomSerializer), typeof(CodeDomSerializer))]
public class MyComponent : Component {
    private string localProperty = "Component Property Value";
    public string LocalProperty {
        get {
            return localProperty;
        }
        set {
            localProperty = value;
        }
    }
}
<DesignerSerializer(GetType(MyCodeDomSerializer), GetType(CodeDomSerializer))> _
Public Class MyComponent
   Inherits Component
   Private localProperty As String = "Component Property Value"
   Public Property LocalProp() As String
      Get
         Return localProperty
      End Get
      Set(ByVal Value As String)
         localProperty = Value
      End Set
   End Property
End Class
注解
RootDesignerSerializerAttribute 指示序列化管理器序列化设计文档时要使用的序列化程序,以及指定的序列化程序是否支持在不首先完全释放文档的情况下自动重新加载设计文档。
此属性包含以下重要成员:
- SerializerTypeName 指示在设计时用于序列化类的序列化对象。 
- SerializerBaseTypeName 指示序列化对象的基类型的完全限定名称。 
- Reloadable 指示序列化程序是否支持在无需用户交互的情况下重新加载设计文档以打开新的设计器视图。 
构造函数
| RootDesignerSerializerAttribute(String, String, Boolean) | 
				已过时.
			 
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			 使用指定特性初始化 RootDesignerSerializerAttribute 类的新实例。 | 
| RootDesignerSerializerAttribute(String, Type, Boolean) | 
				已过时.
			 
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			 使用指定特性初始化 RootDesignerSerializerAttribute 类的新实例。 | 
| RootDesignerSerializerAttribute(Type, Type, Boolean) | 
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			 使用指定特性初始化 RootDesignerSerializerAttribute 类的新实例。 | 
属性
| Reloadable | 
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				已过时.
			 获取一个值,该值指示根序列化程序是否支持在不首先释放设计器宿主的条件下即可重新加载设计文档。 | 
| SerializerBaseTypeName | 
				已过时.
			 
				已过时.
			 
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			 获取序列化程序的基类型的完全限定类型名。 | 
| SerializerTypeName | 
				已过时.
			 
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			 获取序列化程序的完全限定类型名。 | 
| TypeId | 
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			 获取此特性类型的唯一 ID。 | 
方法
| Equals(Object) | 
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	 返回一个值,该值指示此实例是否与指定的对象相等。(继承自 Attribute) | 
| GetHashCode() | 
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	 返回此实例的哈希代码。(继承自 Attribute) | 
| GetType() | 
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	 获取当前实例的 Type。(继承自 Object) | 
| IsDefaultAttribute() | 
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	 在派生类中重写时,指示此实例的值是否是派生类的默认值。(继承自 Attribute) | 
| Match(Object) | 
		已过时.
	 
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	 当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。(继承自 Attribute) | 
| MemberwiseClone() | 
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	 创建当前 Object 的浅表副本。(继承自 Object) | 
| ToString() | 
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	 返回表示当前对象的字符串。(继承自 Object) | 
显式接口实现
| _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) | 
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	 将一组名称映射为对应的一组调度标识符。(继承自 Attribute) | 
| _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) | 
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	 检索对象的类型信息,然后可以使用该信息获取接口的类型信息。(继承自 Attribute) | 
| _Attribute.GetTypeInfoCount(UInt32) | 
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	 检索对象提供的类型信息接口的数量(0 或 1)。(继承自 Attribute) | 
| _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) | 
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	 提供对某一对象公开的属性和方法的访问。(继承自 Attribute) |