ConcurrentDictionary<TKey,TValue>.TryAdd(TKey, TValue) 方法  
定义
重要
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尝试将指定的键和值添加到 ConcurrentDictionary<TKey,TValue> 中。
public:
 bool TryAdd(TKey key, TValue value);public bool TryAdd (TKey key, TValue value);member this.TryAdd : 'Key * 'Value -> boolPublic Function TryAdd (key As TKey, value As TValue) As Boolean参数
- key
- TKey
要添加的元素的键。
- value
- TValue
要添加的元素的值。 对于引用类型,该值可以为 null。
返回
如果成功地将键/值对添加到 true,则为 ConcurrentDictionary<TKey,TValue>;如果该键已存在,则为 false。
例外
              key 为 null。
字典包含过多元素。
示例
以下示例演示如何调用 ConcurrentDictionary<TKey,TValue>.TryAdd 方法:
class CD_TryXYZ
{
        // Demonstrates:
        //      ConcurrentDictionary<TKey, TValue>.TryAdd()
        //      ConcurrentDictionary<TKey, TValue>.TryUpdate()
        //      ConcurrentDictionary<TKey, TValue>.TryRemove()
        static void Main()
        {
            int numFailures = 0; // for bookkeeping
            // Construct an empty dictionary
            ConcurrentDictionary<int, String> cd = new ConcurrentDictionary<int, string>();
            // This should work
            if (!cd.TryAdd(1, "one"))
            {
                Console.WriteLine("CD.TryAdd() failed when it should have succeeded");
                numFailures++;
            }
            // This shouldn't work -- key 1 is already in use
            if (cd.TryAdd(1, "uno"))
            {
                Console.WriteLine("CD.TryAdd() succeeded when it should have failed");
                numFailures++;
            }
            // Now change the value for key 1 from "one" to "uno" -- should work
            if (!cd.TryUpdate(1, "uno", "one"))
            {
                Console.WriteLine("CD.TryUpdate() failed when it should have succeeded");
                numFailures++;
            }
            // Try to change the value for key 1 from "eine" to "one"
            //    -- this shouldn't work, because the current value isn't "eine"
            if (cd.TryUpdate(1, "one", "eine"))
            {
                Console.WriteLine("CD.TryUpdate() succeeded when it should have failed");
                numFailures++;
            }
            // Remove key/value for key 1.  Should work.
            string value1;
            if (!cd.TryRemove(1, out value1))
            {
                Console.WriteLine("CD.TryRemove() failed when it should have succeeded");
                numFailures++;
            }
            // Remove key/value for key 1.  Shouldn't work, because I already removed it
            string value2;
            if (cd.TryRemove(1, out value2))
            {
                Console.WriteLine("CD.TryRemove() succeeded when it should have failed");
                numFailures++;
            }
            // If nothing went wrong, say so
            if (numFailures == 0) Console.WriteLine("  OK!");
        }
}
// Demonstrates:
//      ConcurrentDictionary<TKey, TValue>.TryAdd()
//      ConcurrentDictionary<TKey, TValue>.TryUpdate()
//      ConcurrentDictionary<TKey, TValue>.TryRemove()
let mutable numFailures = 0 // for bookkeeping
// Construct an empty dictionary
let cd = ConcurrentDictionary<int, string>()
// This should work
if cd.TryAdd(1, "one") |> not then
    printfn "CD.TryAdd() failed when it should have succeeded"
    numFailures <- numFailures + 1
// This shouldn't work -- key 1 is already in use
if cd.TryAdd(1, "uno") then
    printfn "CD.TryAdd() succeeded when it should have failed"
    numFailures <- numFailures + 1
// Now change the value for key 1 from "one" to "uno" -- should work
if cd.TryUpdate(1, "uno", "one") |> not then
    printfn "CD.TryUpdate() failed when it should have succeeded"
    numFailures <- numFailures + 1
// Try to change the value for key 1 from "eine" to "one"
//    -- this shouldn't work, because the current value isn't "eine"
if cd.TryUpdate(1, "one", "eine") then
    printfn "CD.TryUpdate() succeeded when it should have failed"
    numFailures <- numFailures + 1
// Remove key/value for key 1.  Should work.
let mutable value1 = ""
if cd.TryRemove(1, &value1) |> not then
    printfn "CD.TryRemove() failed when it should have succeeded"
    numFailures <- numFailures + 1
// Remove key/value for key 1.  Shouldn't work, because I already removed it
let mutable value2 = ""
if cd.TryRemove(1, &value2) then
    printfn "CD.TryRemove() succeeded when it should have failed"
    numFailures <- numFailures + 1
// If nothing went wrong, say so
if numFailures = 0 then
    printfn "  OK!"
'Imports System.Collections.Concurrent
Class CD_TryXYZ
    ' Demonstrates:
    ' ConcurrentDictionary<TKey, TValue>.TryAdd()
    ' ConcurrentDictionary<TKey, TValue>.TryUpdate()
    ' ConcurrentDictionary<TKey, TValue>.TryRemove()
    Shared Sub Main()
        Dim numFailures As Integer = 0
        ' for bookkeeping
        ' Construct an empty dictionary
        Dim cd As ConcurrentDictionary(Of Integer, [String]) = New ConcurrentDictionary(Of Integer, String)()
        ' This should work
        If Not cd.TryAdd(1, "one") Then
            Console.WriteLine("CD.TryAdd() failed when it should have succeeded")
            numFailures += 1
        End If
        ' This shouldn't work -- key 1 is already in use
        If cd.TryAdd(1, "uno") Then
            Console.WriteLine("CD.TryAdd() succeeded when it should have failed")
            numFailures += 1
        End If
        ' Now change the value for key 1 from "one" to "uno" -- should work
        If Not cd.TryUpdate(1, "uno", "one") Then
            Console.WriteLine("CD.TryUpdate() failed when it should have succeeded")
            numFailures += 1
        End If
        ' Try to change the value for key 1 from "eine" to "one" 
        ' -- this shouldn't work, because the current value isn't "eine"
        If cd.TryUpdate(1, "one", "eine") Then
            Console.WriteLine("CD.TryUpdate() succeeded when it should have failed")
            numFailures += 1
        End If
        ' Remove key/value for key 1. Should work.
        Dim value1 As String = ""
        If Not cd.TryRemove(1, value1) Then
            Console.WriteLine("CD.TryRemove() failed when it should have succeeded")
            numFailures += 1
        End If
        ' Remove key/value for key 1. Shouldn't work, because I already removed it
        Dim value2 As String = ""
        If cd.TryRemove(1, value2) Then
            Console.WriteLine("CD.TryRemove() succeeded when it should have failed")
            numFailures += 1
        End If
        ' If nothing went wrong, say so
        If numFailures = 0 Then
            Console.WriteLine(" OK!")
        End If
    End Sub
End Class
注解
如果键已存在, false 则此方法返回 。 
              TryUpdate使用 或 AddOrUpdate 方法更新值,以防键已存在。