GL.DeleteBuffers 方法
定义
    
       重要
    
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	DeleteBuffers(Int32, Int32)
	[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteBuffers", Version="3.0")]
public static void DeleteBuffers(int n, ref int buffers);
	static member DeleteBuffers : int *  -> unit
	参数
	
	
	
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	DeleteBuffers(Int32, Int32*)
	
	[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteBuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteBuffers(int n, int* buffers);
	static member DeleteBuffers : int * nativeptr<int> -> unit
	参数
	
	
	
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	DeleteBuffers(Int32, Int32[])
	[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteBuffers", Version="3.0")]
public static void DeleteBuffers(int n, int[] buffers);
	static member DeleteBuffers : int * int[] -> unit
	参数
	
	
	
		- 属性
 
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	DeleteBuffers(Int32, UInt32)
	
	[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteBuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteBuffers(int n, ref uint buffers);
	static member DeleteBuffers : int *  -> unit
	参数
	
	
	
		- 属性
 
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	DeleteBuffers(Int32, UInt32*)
	
	[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteBuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteBuffers(int n, uint* buffers);
	static member DeleteBuffers : int * nativeptr<uint32> -> unit
	参数
	
	
	
		- 属性
 
		- 
			
		
 
	
  
 
 
	DeleteBuffers(Int32, UInt32[])
	
	[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteBuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteBuffers(int n, uint[] buffers);
	static member DeleteBuffers : int * uint32[] -> unit
	参数
	
	
	
		- 属性
 
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