InspectorUIUtility.DrawEnumSerializedProperty Method     
Definition
Important
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Overloads
| DrawEnumSerializedProperty(SerializedProperty, GUIContent, Enum) | 
						 Draws a popup UI with PropertyField type features. Displays prefab pending updates  | 
        	
| DrawEnumSerializedProperty(Rect, SerializedProperty, GUIContent, Enum) | 
						 Draws a popup UI with PropertyField type features. Displays prefab pending updates  | 
        	
DrawEnumSerializedProperty(SerializedProperty, GUIContent, Enum)
Draws a popup UI with PropertyField type features. Displays prefab pending updates
public:
 static Enum ^ DrawEnumSerializedProperty(UnityEditor::SerializedProperty ^ prop, UnityEngine::GUIContent ^ label, Enum ^ propValue);
	public static Enum DrawEnumSerializedProperty(UnityEditor.SerializedProperty prop, UnityEngine.GUIContent label, Enum propValue);
	static member DrawEnumSerializedProperty : UnityEditor.SerializedProperty * UnityEngine.GUIContent * Enum -> Enum
	Public Shared Function DrawEnumSerializedProperty (prop As SerializedProperty, label As GUIContent, propValue As Enum) As Enum
	Parameters
- prop
 - UnityEditor.SerializedProperty
 
serialized property corresponding to Enum
- label
 - UnityEngine.GUIContent
 
label for property
- propValue
 - Enum
 
Current enum value for property
Returns
New enum value after draw
Applies to
DrawEnumSerializedProperty(Rect, SerializedProperty, GUIContent, Enum)
Draws a popup UI with PropertyField type features. Displays prefab pending updates
public:
 static Enum ^ DrawEnumSerializedProperty(UnityEngine::Rect position, UnityEditor::SerializedProperty ^ prop, UnityEngine::GUIContent ^ label, Enum ^ propValue);
	public static Enum DrawEnumSerializedProperty(UnityEngine.Rect position, UnityEditor.SerializedProperty prop, UnityEngine.GUIContent label, Enum propValue);
	static member DrawEnumSerializedProperty : UnityEngine.Rect * UnityEditor.SerializedProperty * UnityEngine.GUIContent * Enum -> Enum
	Public Shared Function DrawEnumSerializedProperty (position As Rect, prop As SerializedProperty, label As GUIContent, propValue As Enum) As Enum
	Parameters
- position
 - UnityEngine.Rect
 
position to render the serialized property
- prop
 - UnityEditor.SerializedProperty
 
serialized property corresponding to Enum
- label
 - UnityEngine.GUIContent
 
label for property
- propValue
 - Enum
 
Current enum value for property
Returns
New enum value after draw