FingerCursor.IsNearGrabbableObject Method     
Definition
Important
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Overloads
| IsNearGrabbableObject() | Gets if the associated sphere pointer on this controller is near any grabbable objects. | 
| IsNearGrabbableObject(Single) | Gets if the associated sphere pointer on this controller is near any grabbable objects. | 
IsNearGrabbableObject()
Gets if the associated sphere pointer on this controller is near any grabbable objects.
protected:
 virtual bool IsNearGrabbableObject();protected virtual bool IsNearGrabbableObject();abstract member IsNearGrabbableObject : unit -> bool
override this.IsNearGrabbableObject : unit -> boolProtected Overridable Function IsNearGrabbableObject () As BooleanReturns
True if associated sphere pointer is near any grabbable objects, else false.
Applies to
IsNearGrabbableObject(Single)
Gets if the associated sphere pointer on this controller is near any grabbable objects.
protected:
 virtual bool IsNearGrabbableObject([Runtime::InteropServices::Out] float % dist);protected virtual bool IsNearGrabbableObject(out float dist);abstract member IsNearGrabbableObject : single -> bool
override this.IsNearGrabbableObject : single -> boolProtected Overridable Function IsNearGrabbableObject (ByRef dist As Single) As BooleanParameters
- dist
- Single
Out parameter gets the distance to the grabbable.
Returns
True if associated sphere pointer is near any grabbable objects, else false.