BaseMixedRealityToolkitConfigurationProfileInspector.DrawBacktrackProfileButton Method          
Definition
Important
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Overloads
| DrawBacktrackProfileButton(BaseMixedRealityToolkitConfigurationProfileInspector+BackProfileType) | |
| DrawBacktrackProfileButton(String, Object) | 
						 Renders a button that will take user back to a specified profile object  | 
        	
DrawBacktrackProfileButton(BaseMixedRealityToolkitConfigurationProfileInspector+BackProfileType)
protected bool DrawBacktrackProfileButton(Microsoft.MixedReality.Toolkit.Editor.BaseMixedRealityToolkitConfigurationProfileInspector.BackProfileType returnProfileTarget = Microsoft.MixedReality.Toolkit.Editor.BaseMixedRealityToolkitConfigurationProfileInspector+BackProfileType.Configuration);
	member this.DrawBacktrackProfileButton : Microsoft.MixedReality.Toolkit.Editor.BaseMixedRealityToolkitConfigurationProfileInspector.BackProfileType -> bool
	Protected Function DrawBacktrackProfileButton (Optional returnProfileTarget As BaseMixedRealityToolkitConfigurationProfileInspector.BackProfileType = Microsoft.MixedReality.Toolkit.Editor.BaseMixedRealityToolkitConfigurationProfileInspector+BackProfileType.Configuration) As Boolean
	Parameters
- returnProfileTarget
 - BaseMixedRealityToolkitConfigurationProfileInspector.BackProfileType
 
Returns
Applies to
DrawBacktrackProfileButton(String, Object)
Renders a button that will take user back to a specified profile object
protected:
 bool DrawBacktrackProfileButton(System::String ^ message, UnityEngine::Object ^ activeObject);
	protected bool DrawBacktrackProfileButton(string message, UnityEngine.Object activeObject);
	member this.DrawBacktrackProfileButton : string * UnityEngine.Object -> bool
	Protected Function DrawBacktrackProfileButton (message As String, activeObject As Object) As Boolean
	Parameters
- message
 - String
 
- activeObject
 - UnityEngine.Object
 
Returns
True if button was clicked