SocketAddress.Equals Method  
Definition
Important
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Overloads
| Equals(SocketAddress) | 
						 Indicates whether the current object is equal to another object of the same type.  | 
        	
| Equals(Object) | 
						 Determines whether the specified   | 
        	
Equals(SocketAddress)
- Source:
 - SocketAddress.cs
 
- Source:
 - SocketAddress.cs
 
- Source:
 - SocketAddress.cs
 
Indicates whether the current object is equal to another object of the same type.
public:
 virtual bool Equals(System::Net::SocketAddress ^ comparand);
	public bool Equals(System.Net.SocketAddress? comparand);
	override this.Equals : System.Net.SocketAddress -> bool
	Public Function Equals (comparand As SocketAddress) As Boolean
	Parameters
- comparand
 - SocketAddress
 
The object to compare.
Returns
true if the current object is equal to the comparand parameter; otherwise, false.
Implements
Applies to
Equals(Object)
- Source:
 - SocketAddress.cs
 
- Source:
 - SocketAddress.cs
 
- Source:
 - SocketAddress.cs
 
- Source:
 - SocketAddress.cs
 
Determines whether the specified Object is equal to the current Object.
public:
 override bool Equals(System::Object ^ comparand);
	public override bool Equals(object comparand);
	public override bool Equals(object? comparand);
	override this.Equals : obj -> bool
	Public Overrides Function Equals (comparand As Object) As Boolean
	Parameters
Returns
true if the specified Object is equal to the current Object; otherwise, false.