RenderTreeBuilder.AddContent Method    
Definition
Important
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Overloads
| AddContent(Int32, Object) | 
						 Appends a frame representing text content.  | 
        	
| AddContent(Int32, Nullable<MarkupString>) | 
						 Appends a frame representing markup content.  | 
        	
| AddContent(Int32, String) | 
						 Appends a frame representing text content.  | 
        	
| AddContent(Int32, MarkupString) | 
						 Appends a frame representing markup content.  | 
        	
| AddContent(Int32, RenderFragment) | 
						 Appends frames representing an arbitrary fragment of content.  | 
        	
| AddContent<TValue>(Int32, RenderFragment<TValue>, TValue) | 
						 Appends frames representing an arbitrary fragment of content.  | 
        	
AddContent(Int32, Object)
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
Appends a frame representing text content.
public:
 void AddContent(int sequence, System::Object ^ textContent);
	public void AddContent(int sequence, object? textContent);
	public void AddContent(int sequence, object textContent);
	member this.AddContent : int * obj -> unit
	Public Sub AddContent (sequence As Integer, textContent As Object)
	Parameters
- sequence
 - Int32
 
An integer that represents the position of the instruction in the source code.
- textContent
 - Object
 
Content for the new text frame.
Applies to
AddContent(Int32, Nullable<MarkupString>)
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
Appends a frame representing markup content.
public void AddContent(int sequence, Microsoft.AspNetCore.Components.MarkupString? markupContent);
	member this.AddContent : int * Nullable<Microsoft.AspNetCore.Components.MarkupString> -> unit
	Public Sub AddContent (sequence As Integer, markupContent As Nullable(Of MarkupString))
	Parameters
- sequence
 - Int32
 
An integer that represents the position of the instruction in the source code.
- markupContent
 - Nullable<MarkupString>
 
Content for the new text frame, or null.
Applies to
AddContent(Int32, String)
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
Appends a frame representing text content.
public:
 void AddContent(int sequence, System::String ^ textContent);
	public void AddContent(int sequence, string? textContent);
	public void AddContent(int sequence, string textContent);
	member this.AddContent : int * string -> unit
	Public Sub AddContent (sequence As Integer, textContent As String)
	Parameters
- sequence
 - Int32
 
An integer that represents the position of the instruction in the source code.
- textContent
 - String
 
Content for the new text frame.
Applies to
AddContent(Int32, MarkupString)
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
Appends a frame representing markup content.
public:
 void AddContent(int sequence, Microsoft::AspNetCore::Components::MarkupString markupContent);
	public void AddContent(int sequence, Microsoft.AspNetCore.Components.MarkupString markupContent);
	member this.AddContent : int * Microsoft.AspNetCore.Components.MarkupString -> unit
	Public Sub AddContent (sequence As Integer, markupContent As MarkupString)
	Parameters
- sequence
 - Int32
 
An integer that represents the position of the instruction in the source code.
- markupContent
 - MarkupString
 
Content for the new markup frame.
Applies to
AddContent(Int32, RenderFragment)
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
Appends frames representing an arbitrary fragment of content.
public:
 void AddContent(int sequence, Microsoft::AspNetCore::Components::RenderFragment ^ fragment);
	public void AddContent(int sequence, Microsoft.AspNetCore.Components.RenderFragment? fragment);
	public void AddContent(int sequence, Microsoft.AspNetCore.Components.RenderFragment fragment);
	member this.AddContent : int * Microsoft.AspNetCore.Components.RenderFragment -> unit
	Public Sub AddContent (sequence As Integer, fragment As RenderFragment)
	Parameters
- sequence
 - Int32
 
An integer that represents the position of the instruction in the source code.
- fragment
 - RenderFragment
 
Content to append.
Applies to
AddContent<TValue>(Int32, RenderFragment<TValue>, TValue)
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
- Source:
 - RenderTreeBuilder.cs
 
Appends frames representing an arbitrary fragment of content.
public:
generic <typename TValue>
 void AddContent(int sequence, Microsoft::AspNetCore::Components::RenderFragment<TValue> ^ fragment, TValue value);
	public void AddContent<TValue>(int sequence, Microsoft.AspNetCore.Components.RenderFragment<TValue>? fragment, TValue value);
	public void AddContent<TValue>(int sequence, Microsoft.AspNetCore.Components.RenderFragment<TValue> fragment, TValue value);
	member this.AddContent : int * Microsoft.AspNetCore.Components.RenderFragment<'Value> * 'Value -> unit
	Public Sub AddContent(Of TValue) (sequence As Integer, fragment As RenderFragment(Of TValue), value As TValue)
    Type Parameters
- TValue
 
Parameters
- sequence
 - Int32
 
An integer that represents the position of the instruction in the source code.
- fragment
 - RenderFragment<TValue>
 
Content to append.
- value
 - TValue
 
The value used by fragment.