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A 4D vector with x-,y-, and z- components represented as 10 bit signed integer values, and the w-component as a 2 bit signed integer value.
For a list of additional functionality such as constructors and operators that are available
using XMDEC4 when you are programming in C++, see XMDEC4 Extensions.
Syntax
struct XMDEC4 {
union {
struct {
int32_t x : 10;
int32_t y : 10;
int32_t z : 10;
int32_t w : 2;
};
uint32_t v;
};
void XMDEC4();
void XMDEC4(
const XMDEC4 & unnamedParam1
);
XMDEC4 & operator=(
const XMDEC4 & unnamedParam1
);
void XMDEC4(
XMDEC4 && unnamedParam1
);
XMDEC4 & operator=(
XMDEC4 && unnamedParam1
);
void XMDEC4(
uint32_t Packed
) noexcept;
void XMDEC4(
float _x,
float _y,
float _z,
float _w
) noexcept;
void XMDEC4(
const float *pArray
) noexcept;
void operator uint32_t() noexcept;
XMDEC4 & operator=(
uint32_t Packed
) noexcept;
};
Members
x
Signed integer value in the range [-511, 511] describing the x-coordinate of the vector.
y
Signed integer value in the range [-511, 511] describing the y-coordinate of the vector.
z
Signed integer value in the range [-511, 511] describing the z-coordinate of the vector.
w
Signed integer value in the range [-1, 1] describing the w-coordinate of the vector.
v
Unsigned 32-bit integer representing the 4D vector.
Default constructor for XMDEC4.
Default constructor for XMDEC4 .
void XMDEC4( const XMDEC4 & unnamedParam1)
A constructor for XMDEC4.
A constructor for XMDEC4 .
XMDEC4 & operator=( const XMDEC4 & unnamedParam1)
void XMDEC4( XMDEC4 && unnamedParam1)
A constructor for XMDEC4.
A constructor for XMDEC4.
XMDEC4 & operator=( XMDEC4 && unnamedParam1)
Assigns the vector component data from one instance of XMDEC4 to the current instance of XMDEC4.
This operator assigns the vector component data from one instance of XMDEC4 to the current instance of XMDEC4.
void XMDEC4( uint32_t Packed) noexcept
Initializes a new instance of XMDEC4 from a uint32_t variable containing
component data in a packed format.
This constructor initializes a new instance of XMDEC4
from a
uint32_t variable containing component data in a packed format.
void XMDEC4( float _x, float _y, float _z, float _w) noexcept
Initializes a new instance of XMDEC4 from four float arguments.
This constructor initializes a new instance of XMDEC4 from four
float arguments.
void XMDEC4( const float *pArray) noexcept
Initializes a new instance of XMDEC4 from a four element float array argument.
This constructor initializes a new instance of XMDEC4 from a from a four element float array argument.
void operator uint32_t() noexcept
Assigns the vector component data packed in an instance of uint32_t to the current
instance of XMDEC4.
This operator assigns the vector component data packed in an instance of uint32_t to
the current instance of XMDEC4.
XMDEC4 & operator=( uint32_t Packed) noexcept
Remarks
XMDEC4 can be loaded into instances of XMVECTOR by
using XMLoadDec4.
Instances of XMVECTOR can be stored into an instance of XMDEC4 with XMStoreDec4.
Namespace: Use DirectX::PackedVector
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
| Requirement | Value |
|---|---|
| Header | directxpackedvector.h |