Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Represents a basic transition.
class CBaseTransition : public CObject;
Members
Public Enumerations
Name  | 
Description  | 
|---|---|
Defines the transition types currently supported by the MFC implementation of Windows Animation API.  | 
Public Constructors
Name  | 
Description  | 
|---|---|
Constructs a base transtion object.  | 
|
The destructor. Called when a transition object is being destroyed.  | 
Public Methods
Name  | 
Description  | 
|---|---|
Adds a transition to a storyboard.  | 
|
Adds a transition to a storyboard.  | 
|
Releases encapsulated IUIAnimationTransition COM object.  | 
|
Creates a COM transition.  | 
|
Returns start keyframe.  | 
|
Returns a pointer to related variable.  | 
|
Returns start keyframe.  | 
|
Overloaded. Returns a pointer to underlying COM transition object.  | 
|
Returns transition type.  | 
|
Tells whether a transition has been added to a storyboard.  | 
|
Sets keyframes for a transition.  | 
|
Establishes a relationship between animation variable and transition.  | 
Protected Data Members
Name  | 
Description  | 
|---|---|
Specifies whether a transition has been added to a storyboard.  | 
|
Stores a pointer to the keyframe that specifies the end of the transition.  | 
|
A pointer to an animation variable, which is animated with the transition stored in m_transition.  | 
|
Stores a pointer to the keyframe that specifies the beginning of the transition.  | 
|
Stores a pointer to IUIAnimationTransition. NULL if a COM transition object has not been created.  | 
|
Stores the transition type.  | 
Remarks
This class encapsulates IUIAnimationTransition interface and serves as a base class for all transitions.
Inheritance Hierarchy
Requirements
Header: afxanimationcontroller.h