DevicePlatform Struct
Definition
Important
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The device platform that the application is running on.
public struct DevicePlatform : IEquatable<Xamarin.Essentials.DevicePlatform>
[System.Runtime.CompilerServices.IsReadOnly]
public struct DevicePlatform : IEquatable<Xamarin.Essentials.DevicePlatform>
- Inheritance
-
System.ValueTypeDevicePlatform
- Attributes
-
System.Runtime.CompilerServices.IsReadOnlyAttribute
- Implements
-
System.IEquatable<DevicePlatform>
Properties
| Android |
Gets the Android platform. |
| iOS |
Gets the iOS platform. |
| macOS | |
| Tizen |
Gets the Tizen platform |
| tvOS |
Gets the tvOS platform |
| Unknown |
Gets the unknown platform. |
| UWP |
Gets the UWP platform. |
| watchOS |
Gets the watchOS platform |
Methods
| Create(String) |
Creates a new Device Platform. |
| Equals(DevicePlatform) |
Checks the equality of the platform. |
| Equals(Object) |
Checks the equality of the platform. |
| GetHashCode() |
Gets the hash code of the platform. |
| ToString() |
The string representation of the platform. |
Operators
| Equality(DevicePlatform, DevicePlatform) |
Checks the equality of the platform. |
| Inequality(DevicePlatform, DevicePlatform) |
Checks the equality of the platform. |