CountdownEvent.TryAddCount Method
Definition
Important
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Attempts to increment CurrentCount.
Overloads
| TryAddCount() |
Attempts to increment CurrentCount by one. |
| TryAddCount(Int32) |
Attempts to increment CurrentCount by a specified value. |
TryAddCount()
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
Attempts to increment CurrentCount by one.
public:
bool TryAddCount();
public bool TryAddCount();
member this.TryAddCount : unit -> bool
Public Function TryAddCount () As Boolean
Returns
true if the increment succeeded; otherwise, false. If CurrentCount is already at zero, this method will return false.
Exceptions
The current instance has already been disposed.
CurrentCount is equal to Int32.MaxValue.
See also
Applies to
TryAddCount(Int32)
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
- Source:
- CountdownEvent.cs
Attempts to increment CurrentCount by a specified value.
public:
bool TryAddCount(int signalCount);
public bool TryAddCount(int signalCount);
member this.TryAddCount : int -> bool
Public Function TryAddCount (signalCount As Integer) As Boolean
Parameters
- signalCount
- Int32
The value by which to increase CurrentCount.
Returns
true if the increment succeeded; otherwise, false. If CurrentCount is already at zero this will return false.
Exceptions
The current instance has already been disposed.
signalCount is less than or equal to 0.
CurrentCount + signalCount is equal to or greater than Int32.MaxValue.