ProsodyNumber.Equals Method
Definition
Important
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Determines whether a ProsodyNumber instance is equal to another object.
Overloads
| Equals(Object) |
Determines whether a specified object is an instance of |
| Equals(ProsodyNumber) |
Determines whether a specified |
Equals(Object)
- Source:
- TTSEngineTypes.cs
- Source:
- TTSEngineTypes.cs
- Source:
- TTSEngineTypes.cs
Determines whether a specified object is an instance of ProsodyNumber and equal to the current instance of ProsodyNumber.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals(object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
Returns
true if obj is equal to the current ProsodyNumber object; otherwise, false.
Applies to
Equals(ProsodyNumber)
- Source:
- TTSEngineTypes.cs
- Source:
- TTSEngineTypes.cs
- Source:
- TTSEngineTypes.cs
Determines whether a specified ProsodyNumber object is equal to the current instance of ProsodyNumber.
public:
virtual bool Equals(System::Speech::Synthesis::TtsEngine::ProsodyNumber other);
public bool Equals(System.Speech.Synthesis.TtsEngine.ProsodyNumber other);
override this.Equals : System.Speech.Synthesis.TtsEngine.ProsodyNumber -> bool
Public Function Equals (other As ProsodyNumber) As Boolean
Parameters
- other
- ProsodyNumber
The ProsodyNumber object to evaluate.
Returns
true if other is equal to the current ProsodyNumber object; otherwise, false.