Sve.LoadVectorUInt16ZeroExtendFirstFaulting Method
Definition
Important
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Overloads
| LoadVectorUInt16ZeroExtendFirstFaulting(Vector<Int32>, UInt16*) |
svint32_t svldff1uh_s32(svbool_t pg, const uint16_t *base) LDFF1H Zresult.S, Pg/Z, [Xbase, XZR, LSL #1] |
| LoadVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, UInt16*) |
svint64_t svldff1uh_s64(svbool_t pg, const uint16_t *base) LDFF1H Zresult.D, Pg/Z, [Xbase, XZR, LSL #1] |
| LoadVectorUInt16ZeroExtendFirstFaulting(Vector<UInt32>, UInt16*) |
svuint32_t svldff1uh_u32(svbool_t pg, const uint16_t *base) LDFF1H Zresult.S, Pg/Z, [Xbase, XZR, LSL #1] |
| LoadVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, UInt16*) |
svuint64_t svldff1uh_u64(svbool_t pg, const uint16_t *base) LDFF1H Zresult.D, Pg/Z, [Xbase, XZR, LSL #1] |
LoadVectorUInt16ZeroExtendFirstFaulting(Vector<Int32>, UInt16*)
- Source:
- Sve.PlatformNotSupported.cs
svint32_t svldff1uh_s32(svbool_t pg, const uint16_t *base)
LDFF1H Zresult.S, Pg/Z, [Xbase, XZR, LSL #1]
public:
static System::Numerics::Vector<int> LoadVectorUInt16ZeroExtendFirstFaulting(System::Numerics::Vector<int> mask, System::UInt16* address);
public static System.Numerics.Vector<int> LoadVectorUInt16ZeroExtendFirstFaulting(System.Numerics.Vector<int> mask, ushort* address);
static member LoadVectorUInt16ZeroExtendFirstFaulting : System.Numerics.Vector<int> * nativeptr<uint16> -> System.Numerics.Vector<int>
Parameters
- address
- UInt16*
Returns
Applies to
LoadVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, UInt16*)
- Source:
- Sve.PlatformNotSupported.cs
svint64_t svldff1uh_s64(svbool_t pg, const uint16_t *base)
LDFF1H Zresult.D, Pg/Z, [Xbase, XZR, LSL #1]
public:
static System::Numerics::Vector<long> LoadVectorUInt16ZeroExtendFirstFaulting(System::Numerics::Vector<long> mask, System::UInt16* address);
public static System.Numerics.Vector<long> LoadVectorUInt16ZeroExtendFirstFaulting(System.Numerics.Vector<long> mask, ushort* address);
static member LoadVectorUInt16ZeroExtendFirstFaulting : System.Numerics.Vector<int64> * nativeptr<uint16> -> System.Numerics.Vector<int64>
Parameters
- address
- UInt16*
Returns
Applies to
LoadVectorUInt16ZeroExtendFirstFaulting(Vector<UInt32>, UInt16*)
- Source:
- Sve.PlatformNotSupported.cs
svuint32_t svldff1uh_u32(svbool_t pg, const uint16_t *base)
LDFF1H Zresult.S, Pg/Z, [Xbase, XZR, LSL #1]
public:
static System::Numerics::Vector<System::UInt32> LoadVectorUInt16ZeroExtendFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt16* address);
public static System.Numerics.Vector<uint> LoadVectorUInt16ZeroExtendFirstFaulting(System.Numerics.Vector<uint> mask, ushort* address);
static member LoadVectorUInt16ZeroExtendFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint16> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt16*
Returns
Applies to
LoadVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, UInt16*)
- Source:
- Sve.PlatformNotSupported.cs
svuint64_t svldff1uh_u64(svbool_t pg, const uint16_t *base)
LDFF1H Zresult.D, Pg/Z, [Xbase, XZR, LSL #1]
public:
static System::Numerics::Vector<System::UInt64> LoadVectorUInt16ZeroExtendFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address);
public static System.Numerics.Vector<ulong> LoadVectorUInt16ZeroExtendFirstFaulting(System.Numerics.Vector<ulong> mask, ushort* address);
static member LoadVectorUInt16ZeroExtendFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint16> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt16*