Edit

Share via


Sve.LoadVectorUInt16NonFaultingZeroExtendToInt64 Method

Definition

Overloads

LoadVectorUInt16NonFaultingZeroExtendToInt64(Vector<Int64>, UInt16*)

svint64_t svldnf1uh_s64(svbool_t pg, const uint16_t *base)

LDNF1H Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

LoadVectorUInt16NonFaultingZeroExtendToInt64(UInt16*)

svint64_t svldnf1uh_s64(svbool_t pg, const uint16_t *base)

LDNF1H Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

LoadVectorUInt16NonFaultingZeroExtendToInt64(Vector<Int64>, UInt16*)

svint64_t svldnf1uh_s64(svbool_t pg, const uint16_t *base)

LDNF1H Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<long> LoadVectorUInt16NonFaultingZeroExtendToInt64(System::Numerics::Vector<long> mask, System::UInt16* address);
public static System.Numerics.Vector<long> LoadVectorUInt16NonFaultingZeroExtendToInt64(System.Numerics.Vector<long> mask, ushort* address);
static member LoadVectorUInt16NonFaultingZeroExtendToInt64 : System.Numerics.Vector<int64> * nativeptr<uint16> -> System.Numerics.Vector<int64>

Parameters

mask
Vector<Int64>
address
UInt16*

Returns

Applies to

LoadVectorUInt16NonFaultingZeroExtendToInt64(UInt16*)

Source:
Sve.PlatformNotSupported.cs

svint64_t svldnf1uh_s64(svbool_t pg, const uint16_t *base)

LDNF1H Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<long> LoadVectorUInt16NonFaultingZeroExtendToInt64(System::UInt16* address);
public static System.Numerics.Vector<long> LoadVectorUInt16NonFaultingZeroExtendToInt64(ushort* address);
static member LoadVectorUInt16NonFaultingZeroExtendToInt64 : nativeptr<uint16> -> System.Numerics.Vector<int64>

Parameters

address
UInt16*

Returns

Applies to