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Sve.LoadVectorInt16NonFaultingSignExtendToUInt64 Method

Definition

Overloads

LoadVectorInt16NonFaultingSignExtendToUInt64(Vector<UInt64>, Int16*)

svuint64_t svldnf1sh_u64(svbool_t pg, const int16_t *base)

LDNF1SH Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

LoadVectorInt16NonFaultingSignExtendToUInt64(Int16*)

svuint64_t svldnf1sh_u64(svbool_t pg, const int16_t *base)

LDNF1SH Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

LoadVectorInt16NonFaultingSignExtendToUInt64(Vector<UInt64>, Int16*)

svuint64_t svldnf1sh_u64(svbool_t pg, const int16_t *base)

LDNF1SH Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<System::UInt64> LoadVectorInt16NonFaultingSignExtendToUInt64(System::Numerics::Vector<System::UInt64> mask, short* address);
public static System.Numerics.Vector<ulong> LoadVectorInt16NonFaultingSignExtendToUInt64(System.Numerics.Vector<ulong> mask, short* address);
static member LoadVectorInt16NonFaultingSignExtendToUInt64 : System.Numerics.Vector<uint64> * nativeptr<int16> -> System.Numerics.Vector<uint64>

Parameters

mask
Vector<UInt64>
address
Int16*

Returns

Applies to

LoadVectorInt16NonFaultingSignExtendToUInt64(Int16*)

Source:
Sve.PlatformNotSupported.cs

svuint64_t svldnf1sh_u64(svbool_t pg, const int16_t *base)

LDNF1SH Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<System::UInt64> LoadVectorInt16NonFaultingSignExtendToUInt64(short* address);
public static System.Numerics.Vector<ulong> LoadVectorInt16NonFaultingSignExtendToUInt64(short* address);
static member LoadVectorInt16NonFaultingSignExtendToUInt64 : nativeptr<int16> -> System.Numerics.Vector<uint64>

Parameters

address
Int16*

Returns

Applies to