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Sve.LoadVectorInt16NonFaultingSignExtendToUInt32 Method

Definition

Overloads

LoadVectorInt16NonFaultingSignExtendToUInt32(Vector<UInt32>, Int16*)

svuint32_t svldnf1sh_u32(svbool_t pg, const int16_t *base)

LDNF1SH Zresult.S, Pg/Z, [Xbase, #0, MUL VL]

LoadVectorInt16NonFaultingSignExtendToUInt32(Int16*)

svuint32_t svldnf1sh_u32(svbool_t pg, const int16_t *base)

LDNF1SH Zresult.S, Pg/Z, [Xbase, #0, MUL VL]

LoadVectorInt16NonFaultingSignExtendToUInt32(Vector<UInt32>, Int16*)

svuint32_t svldnf1sh_u32(svbool_t pg, const int16_t *base)

LDNF1SH Zresult.S, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<System::UInt32> LoadVectorInt16NonFaultingSignExtendToUInt32(System::Numerics::Vector<System::UInt32> mask, short* address);
public static System.Numerics.Vector<uint> LoadVectorInt16NonFaultingSignExtendToUInt32(System.Numerics.Vector<uint> mask, short* address);
static member LoadVectorInt16NonFaultingSignExtendToUInt32 : System.Numerics.Vector<uint32> * nativeptr<int16> -> System.Numerics.Vector<uint32>

Parameters

mask
Vector<UInt32>
address
Int16*

Returns

Applies to

LoadVectorInt16NonFaultingSignExtendToUInt32(Int16*)

Source:
Sve.PlatformNotSupported.cs

svuint32_t svldnf1sh_u32(svbool_t pg, const int16_t *base)

LDNF1SH Zresult.S, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<System::UInt32> LoadVectorInt16NonFaultingSignExtendToUInt32(short* address);
public static System.Numerics.Vector<uint> LoadVectorInt16NonFaultingSignExtendToUInt32(short* address);
static member LoadVectorInt16NonFaultingSignExtendToUInt32 : nativeptr<int16> -> System.Numerics.Vector<uint32>

Parameters

address
Int16*

Returns

Applies to