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Sve.LoadVectorByteZeroExtendFirstFaulting Method

Definition

Overloads

LoadVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Byte*)

svuint64_t svldff1ub_u64(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.D, Pg/Z, [Xbase, XZR]

LoadVectorByteZeroExtendFirstFaulting(Vector<UInt16>, Byte*)

svuint16_t svldff1ub_u16(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.H, Pg/Z, [Xbase, XZR]

LoadVectorByteZeroExtendFirstFaulting(Vector<UInt32>, Byte*)

svuint32_t svldff1ub_u32(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.S, Pg/Z, [Xbase, XZR]

LoadVectorByteZeroExtendFirstFaulting(Vector<Int32>, Byte*)

svint32_t svldff1ub_s32(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.S, Pg/Z, [Xbase, XZR]

LoadVectorByteZeroExtendFirstFaulting(Vector<Int16>, Byte*)

svint16_t svldff1ub_s16(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.H, Pg/Z, [Xbase, XZR]

LoadVectorByteZeroExtendFirstFaulting(Vector<Int64>, Byte*)

svint64_t svldff1ub_s64(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.D, Pg/Z, [Xbase, XZR]

LoadVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Byte*)

Source:
Sve.PlatformNotSupported.cs

svuint64_t svldff1ub_u64(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.D, Pg/Z, [Xbase, XZR]

public:
 static System::Numerics::Vector<System::UInt64> LoadVectorByteZeroExtendFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::Byte* address);
public static System.Numerics.Vector<ulong> LoadVectorByteZeroExtendFirstFaulting(System.Numerics.Vector<ulong> mask, byte* address);
static member LoadVectorByteZeroExtendFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<byte> -> System.Numerics.Vector<uint64>

Parameters

mask
Vector<UInt64>
address
Byte*

Returns

Applies to

LoadVectorByteZeroExtendFirstFaulting(Vector<UInt16>, Byte*)

Source:
Sve.PlatformNotSupported.cs

svuint16_t svldff1ub_u16(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.H, Pg/Z, [Xbase, XZR]

public:
 static System::Numerics::Vector<System::UInt16> LoadVectorByteZeroExtendFirstFaulting(System::Numerics::Vector<System::UInt16> mask, System::Byte* address);
public static System.Numerics.Vector<ushort> LoadVectorByteZeroExtendFirstFaulting(System.Numerics.Vector<ushort> mask, byte* address);
static member LoadVectorByteZeroExtendFirstFaulting : System.Numerics.Vector<uint16> * nativeptr<byte> -> System.Numerics.Vector<uint16>

Parameters

mask
Vector<UInt16>
address
Byte*

Returns

Applies to

LoadVectorByteZeroExtendFirstFaulting(Vector<UInt32>, Byte*)

Source:
Sve.PlatformNotSupported.cs

svuint32_t svldff1ub_u32(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.S, Pg/Z, [Xbase, XZR]

public:
 static System::Numerics::Vector<System::UInt32> LoadVectorByteZeroExtendFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::Byte* address);
public static System.Numerics.Vector<uint> LoadVectorByteZeroExtendFirstFaulting(System.Numerics.Vector<uint> mask, byte* address);
static member LoadVectorByteZeroExtendFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<byte> -> System.Numerics.Vector<uint32>

Parameters

mask
Vector<UInt32>
address
Byte*

Returns

Applies to

LoadVectorByteZeroExtendFirstFaulting(Vector<Int32>, Byte*)

Source:
Sve.PlatformNotSupported.cs

svint32_t svldff1ub_s32(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.S, Pg/Z, [Xbase, XZR]

public:
 static System::Numerics::Vector<int> LoadVectorByteZeroExtendFirstFaulting(System::Numerics::Vector<int> mask, System::Byte* address);
public static System.Numerics.Vector<int> LoadVectorByteZeroExtendFirstFaulting(System.Numerics.Vector<int> mask, byte* address);
static member LoadVectorByteZeroExtendFirstFaulting : System.Numerics.Vector<int> * nativeptr<byte> -> System.Numerics.Vector<int>

Parameters

mask
Vector<Int32>
address
Byte*

Returns

Applies to

LoadVectorByteZeroExtendFirstFaulting(Vector<Int16>, Byte*)

Source:
Sve.PlatformNotSupported.cs

svint16_t svldff1ub_s16(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.H, Pg/Z, [Xbase, XZR]

public:
 static System::Numerics::Vector<short> LoadVectorByteZeroExtendFirstFaulting(System::Numerics::Vector<short> mask, System::Byte* address);
public static System.Numerics.Vector<short> LoadVectorByteZeroExtendFirstFaulting(System.Numerics.Vector<short> mask, byte* address);
static member LoadVectorByteZeroExtendFirstFaulting : System.Numerics.Vector<int16> * nativeptr<byte> -> System.Numerics.Vector<int16>

Parameters

mask
Vector<Int16>
address
Byte*

Returns

Applies to

LoadVectorByteZeroExtendFirstFaulting(Vector<Int64>, Byte*)

Source:
Sve.PlatformNotSupported.cs

svint64_t svldff1ub_s64(svbool_t pg, const uint8_t *base)

LDFF1B Zresult.D, Pg/Z, [Xbase, XZR]

public:
 static System::Numerics::Vector<long> LoadVectorByteZeroExtendFirstFaulting(System::Numerics::Vector<long> mask, System::Byte* address);
public static System.Numerics.Vector<long> LoadVectorByteZeroExtendFirstFaulting(System.Numerics.Vector<long> mask, byte* address);
static member LoadVectorByteZeroExtendFirstFaulting : System.Numerics.Vector<int64> * nativeptr<byte> -> System.Numerics.Vector<int64>

Parameters

mask
Vector<Int64>
address
Byte*

Returns

Applies to