Sve.GatherVectorWithByteOffsetFirstFaulting Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| GatherVectorWithByteOffsetFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>) |
svuint64_t svldff1_gather_[u64]offset[_u64](svbool_t pg, const uint64_t *base, svuint64_t offsets) LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>) |
svuint64_t svldff1_gather_[s64]offset[_u64](svbool_t pg, const uint64_t *base, svint64_t offsets) LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>) |
svuint32_t svldff1_gather_[u32]offset[_u32](svbool_t pg, const uint32_t *base, svuint32_t offsets) LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, UXTW] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>) |
svuint32_t svldff1_gather_[s32]offset[_u32](svbool_t pg, const uint32_t *base, svint32_t offsets) LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, SXTW] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<Single>, Single*, Vector<UInt32>) |
svfloat32_t svldff1_gather_[u32]offset[_f32](svbool_t pg, const float32_t *base, svuint32_t offsets) LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, UXTW] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<Single>, Single*, Vector<Int32>) |
svfloat32_t svldff1_gather_[s32]offset[_f32](svbool_t pg, const float32_t *base, svint32_t offsets) LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, SXTW] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>) |
svint64_t svldff1_gather_[s64]offset[_s64](svbool_t pg, const int64_t *base, svint64_t offsets) LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>) |
svint32_t svldff1_gather_[u32]offset[_s32](svbool_t pg, const int32_t *base, svuint32_t offsets) LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, UXTW] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>) |
svint32_t svldff1_gather_[s32]offset[_s32](svbool_t pg, const int32_t *base, svint32_t offsets) LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, SXTW] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<Double>, Double*, Vector<UInt64>) |
svfloat64_t svldff1_gather_[u64]offset[_f64](svbool_t pg, const float64_t *base, svuint64_t offsets) LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<Double>, Double*, Vector<Int64>) |
svfloat64_t svldff1_gather_[s64]offset[_f64](svbool_t pg, const float64_t *base, svint64_t offsets) LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
| GatherVectorWithByteOffsetFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>) |
svint64_t svldff1_gather_[u64]offset[_s64](svbool_t pg, const int64_t *base, svuint64_t offsets) LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D] |
GatherVectorWithByteOffsetFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svuint64_t svldff1_gather_[u64]offset[_u64](svbool_t pg, const uint64_t *base, svuint64_t offsets)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<System::UInt64> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<ulong> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt64*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>)
- Source:
- Sve.PlatformNotSupported.cs
svuint64_t svldff1_gather_[s64]offset[_u64](svbool_t pg, const uint64_t *base, svint64_t offsets)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<System::UInt64> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<ulong> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt64*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>)
- Source:
- Sve.PlatformNotSupported.cs
svuint32_t svldff1_gather_[u32]offset[_u32](svbool_t pg, const uint32_t *base, svuint32_t offsets)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, UXTW]
public:
static System::Numerics::Vector<System::UInt32> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<uint> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>)
- Source:
- Sve.PlatformNotSupported.cs
svuint32_t svldff1_gather_[s32]offset[_u32](svbool_t pg, const uint32_t *base, svint32_t offsets)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, SXTW]
public:
static System::Numerics::Vector<System::UInt32> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<int> offsets);
public static System.Numerics.Vector<uint> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<Single>, Single*, Vector<UInt32>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat32_t svldff1_gather_[u32]offset[_f32](svbool_t pg, const float32_t *base, svuint32_t offsets)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, UXTW]
public:
static System::Numerics::Vector<float> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<float> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<single>
Parameters
- address
- Single*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<Single>, Single*, Vector<Int32>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat32_t svldff1_gather_[s32]offset[_f32](svbool_t pg, const float32_t *base, svint32_t offsets)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, SXTW]
public:
static System::Numerics::Vector<float> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<int> offsets);
public static System.Numerics.Vector<float> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<int> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<int> -> System.Numerics.Vector<single>
Parameters
- address
- Single*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>)
- Source:
- Sve.PlatformNotSupported.cs
svint64_t svldff1_gather_[s64]offset[_s64](svbool_t pg, const int64_t *base, svint64_t offsets)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<long> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<long> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Parameters
- address
- Int64*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>)
- Source:
- Sve.PlatformNotSupported.cs
svint32_t svldff1_gather_[u32]offset[_s32](svbool_t pg, const int32_t *base, svuint32_t offsets)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, UXTW]
public:
static System::Numerics::Vector<int> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<int> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>
Parameters
- address
- Int32*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>)
- Source:
- Sve.PlatformNotSupported.cs
svint32_t svldff1_gather_[s32]offset[_s32](svbool_t pg, const int32_t *base, svint32_t offsets)
LDFF1W Zresult.S, Pg/Z, [Xbase, Zoffsets.S, SXTW]
public:
static System::Numerics::Vector<int> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<int> offsets);
public static System.Numerics.Vector<int> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>
Parameters
- address
- Int32*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<Double>, Double*, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat64_t svldff1_gather_[u64]offset[_f64](svbool_t pg, const float64_t *base, svuint64_t offsets)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<double> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<double> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Parameters
- address
- Double*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<Double>, Double*, Vector<Int64>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat64_t svldff1_gather_[s64]offset[_f64](svbool_t pg, const float64_t *base, svint64_t offsets)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<double> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<double> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<int64> -> System.Numerics.Vector<double>
Parameters
- address
- Double*
Returns
Applies to
GatherVectorWithByteOffsetFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svint64_t svldff1_gather_[u64]offset[_s64](svbool_t pg, const int64_t *base, svuint64_t offsets)
LDFF1D Zresult.D, Pg/Z, [Xbase, Zoffsets.D]
public:
static System::Numerics::Vector<long> GatherVectorWithByteOffsetFirstFaulting(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<long> GatherVectorWithByteOffsetFirstFaulting(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorWithByteOffsetFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Parameters
- address
- Int64*