Sve.GatherVector Method
Definition
Important
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Overloads
| GatherVector(Vector<UInt64>, UInt64*, Vector<UInt64>) |
svuint64_t svld1_gather_u64]index[_u64 LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVector(Vector<UInt64>, UInt64*, Vector<Int64>) |
svuint64_t svld1_gather_s64]index[_u64 LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVector(Vector<UInt32>, UInt32*, Vector<UInt32>) |
svuint32_t svld1_gather_u32]index[_u32 LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2] |
| GatherVector(Vector<UInt32>, UInt32*, Vector<Int32>) |
svuint32_t svld1_gather_s32]index[_u32 LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2] |
| GatherVector(Vector<Single>, Single*, Vector<UInt32>) |
svfloat32_t svld1_gather_u32]index[_f32 LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2] |
| GatherVector(Vector<Single>, Single*, Vector<Int32>) |
svfloat32_t svld1_gather_s32]index[_f32 LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2] |
| GatherVector(Vector<Int64>, Int64*, Vector<UInt64>) |
svint64_t svld1_gather_u64]index[_s64 LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVector(Vector<Int64>, Int64*, Vector<Int64>) |
svint64_t svld1_gather_s64]index[_s64 LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVector(Vector<Int32>, Int32*, Vector<Int32>) |
svint32_t svld1_gather_s32]index[_s32 LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2] |
| GatherVector(Vector<Double>, Double*, Vector<UInt64>) |
svfloat64_t svld1_gather_u64]index[_f64 LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVector(Vector<Double>, Double*, Vector<Int64>) |
svfloat64_t svld1_gather_s64]index[_f64 LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3] |
| GatherVector(Vector<UInt64>, Vector<UInt64>) |
svuint64_t svld1_gather[_u64base]_u64(svbool_t pg, svuint64_t bases) LD1D Zresult.D, Pg/Z, [Zbases.D, #0] |
| GatherVector(Vector<Int64>, Vector<UInt64>) |
svint64_t svld1_gather[_u64base]_s64(svbool_t pg, svuint64_t bases) LD1D Zresult.D, Pg/Z, [Zbases.D, #0] |
| GatherVector(Vector<Double>, Vector<UInt64>) |
svfloat64_t svld1_gather[_u64base]_f64(svbool_t pg, svuint64_t bases) LD1D Zresult.D, Pg/Z, [Zbases.D, #0] |
| GatherVector(Vector<Int32>, Int32*, Vector<UInt32>) |
svint32_t svld1_gather_u32]index[_s32 LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2] |
GatherVector(Vector<UInt64>, UInt64*, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svuint64_t svld1_gather_u64]index[_u64
LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<System::UInt64> GatherVector(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<ulong> GatherVector(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> indices);
static member GatherVector : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt64*
Returns
Applies to
GatherVector(Vector<UInt64>, UInt64*, Vector<Int64>)
- Source:
- Sve.PlatformNotSupported.cs
svuint64_t svld1_gather_s64]index[_u64
LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<System::UInt64> GatherVector(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<ulong> GatherVector(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> indices);
static member GatherVector : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt64*
Returns
Applies to
GatherVector(Vector<UInt32>, UInt32*, Vector<UInt32>)
- Source:
- Sve.PlatformNotSupported.cs
svuint32_t svld1_gather_u32]index[_u32
LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2]
public:
static System::Numerics::Vector<System::UInt32> GatherVector(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<uint> GatherVector(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> indices);
static member GatherVector : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVector(Vector<UInt32>, UInt32*, Vector<Int32>)
- Source:
- Sve.PlatformNotSupported.cs
svuint32_t svld1_gather_s32]index[_u32
LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2]
public:
static System::Numerics::Vector<System::UInt32> GatherVector(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<uint> GatherVector(System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> indices);
static member GatherVector : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVector(Vector<Single>, Single*, Vector<UInt32>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat32_t svld1_gather_u32]index[_f32
LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2]
public:
static System::Numerics::Vector<float> GatherVector(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<float> GatherVector(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<uint> indices);
static member GatherVector : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<single>
Parameters
- address
- Single*
Returns
Applies to
GatherVector(Vector<Single>, Single*, Vector<Int32>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat32_t svld1_gather_s32]index[_f32
LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2]
public:
static System::Numerics::Vector<float> GatherVector(System::Numerics::Vector<float> mask, float* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<float> GatherVector(System.Numerics.Vector<float> mask, float* address, System.Numerics.Vector<int> indices);
static member GatherVector : System.Numerics.Vector<single> * nativeptr<single> * System.Numerics.Vector<int> -> System.Numerics.Vector<single>
Parameters
- address
- Single*
Returns
Applies to
GatherVector(Vector<Int64>, Int64*, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svint64_t svld1_gather_u64]index[_s64
LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<long> GatherVector(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<long> GatherVector(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> indices);
static member GatherVector : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Parameters
- address
- Int64*
Returns
Applies to
GatherVector(Vector<Int64>, Int64*, Vector<Int64>)
- Source:
- Sve.PlatformNotSupported.cs
svint64_t svld1_gather_s64]index[_s64
LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<long> GatherVector(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<long> GatherVector(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> indices);
static member GatherVector : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Parameters
- address
- Int64*
Returns
Applies to
GatherVector(Vector<Int32>, Int32*, Vector<Int32>)
- Source:
- Sve.PlatformNotSupported.cs
svint32_t svld1_gather_s32]index[_s32
LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, SXTW #2]
public:
static System::Numerics::Vector<int> GatherVector(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<int> indices);
public static System.Numerics.Vector<int> GatherVector(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<int> indices);
static member GatherVector : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>
Parameters
- address
- Int32*
Returns
Applies to
GatherVector(Vector<Double>, Double*, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat64_t svld1_gather_u64]index[_f64
LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<double> GatherVector(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<System::UInt64> indices);
public static System.Numerics.Vector<double> GatherVector(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> indices);
static member GatherVector : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Parameters
- address
- Double*
Returns
Applies to
GatherVector(Vector<Double>, Double*, Vector<Int64>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat64_t svld1_gather_s64]index[_f64
LD1D Zresult.D, Pg/Z, [Xbase, Zindices.D, LSL #3]
public:
static System::Numerics::Vector<double> GatherVector(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<long> indices);
public static System.Numerics.Vector<double> GatherVector(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> indices);
static member GatherVector : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<int64> -> System.Numerics.Vector<double>
Parameters
- address
- Double*
Returns
Applies to
GatherVector(Vector<UInt64>, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svuint64_t svld1_gather[_u64base]_u64(svbool_t pg, svuint64_t bases)
LD1D Zresult.D, Pg/Z, [Zbases.D, #0]
public:
static System::Numerics::Vector<System::UInt64> GatherVector(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<ulong> GatherVector(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVector : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function GatherVector (mask As Vector(Of ULong), addresses As Vector(Of ULong)) As Vector(Of ULong)
Parameters
Returns
Applies to
GatherVector(Vector<Int64>, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svint64_t svld1_gather[_u64base]_s64(svbool_t pg, svuint64_t bases)
LD1D Zresult.D, Pg/Z, [Zbases.D, #0]
public:
static System::Numerics::Vector<long> GatherVector(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<long> GatherVector(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVector : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Public Shared Function GatherVector (mask As Vector(Of Long), addresses As Vector(Of ULong)) As Vector(Of Long)
Parameters
Returns
Applies to
GatherVector(Vector<Double>, Vector<UInt64>)
- Source:
- Sve.PlatformNotSupported.cs
svfloat64_t svld1_gather[_u64base]_f64(svbool_t pg, svuint64_t bases)
LD1D Zresult.D, Pg/Z, [Zbases.D, #0]
public:
static System::Numerics::Vector<double> GatherVector(System::Numerics::Vector<double> mask, System::Numerics::Vector<System::UInt64> addresses);
public static System.Numerics.Vector<double> GatherVector(System.Numerics.Vector<double> mask, System.Numerics.Vector<ulong> addresses);
static member GatherVector : System.Numerics.Vector<double> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<double>
Public Shared Function GatherVector (mask As Vector(Of Double), addresses As Vector(Of ULong)) As Vector(Of Double)
Parameters
Returns
Applies to
GatherVector(Vector<Int32>, Int32*, Vector<UInt32>)
- Source:
- Sve.PlatformNotSupported.cs
svint32_t svld1_gather_u32]index[_s32
LD1W Zresult.S, Pg/Z, [Xbase, Zindices.S, UXTW #2]
public:
static System::Numerics::Vector<int> GatherVector(System::Numerics::Vector<int> mask, int* address, System::Numerics::Vector<System::UInt32> indices);
public static System.Numerics.Vector<int> GatherVector(System.Numerics.Vector<int> mask, int* address, System.Numerics.Vector<uint> indices);
static member GatherVector : System.Numerics.Vector<int> * nativeptr<int> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>
Parameters
- address
- Int32*