ResXDataNode Constructors
Definition
Important
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Initializes a new instance of the ResXDataNode class.
Overloads
| ResXDataNode(String, Object) |
Initializes a new instance of the ResXDataNode class. |
| ResXDataNode(String, ResXFileRef) |
Initializes a new instance of the ResXDataNode class with a reference to a resource file. |
| ResXDataNode(String, Object, Func<Type,String>) |
Initializes a new instance of the ResXDataNode class. |
| ResXDataNode(String, ResXFileRef, Func<Type,String>) |
Initializes a new instance of the ResXDataNode class with a reference to a resource file. |
ResXDataNode(String, Object)
- Source:
- ResXDataNode.cs
- Source:
- ResXDataNode.cs
- Source:
- ResXDataNode.cs
Initializes a new instance of the ResXDataNode class.
public:
ResXDataNode(System::String ^ name, System::Object ^ value);
public ResXDataNode(string name, object value);
public ResXDataNode(string name, object? value);
new System.Resources.ResXDataNode : string * obj -> System.Resources.ResXDataNode
Public Sub New (name As String, value As Object)
Parameters
- name
- String
The name of the resource.
- value
- Object
The resource to store.
Exceptions
The resource named in value does not support serialization.
name is null.
name is a string of zero length.
Applies to
ResXDataNode(String, ResXFileRef)
- Source:
- ResXDataNode.cs
- Source:
- ResXDataNode.cs
- Source:
- ResXDataNode.cs
Initializes a new instance of the ResXDataNode class with a reference to a resource file.
public:
ResXDataNode(System::String ^ name, System::Resources::ResXFileRef ^ fileRef);
public ResXDataNode(string name, System.Resources.ResXFileRef fileRef);
new System.Resources.ResXDataNode : string * System.Resources.ResXFileRef -> System.Resources.ResXDataNode
Public Sub New (name As String, fileRef As ResXFileRef)
Parameters
- name
- String
The name of the resource.
- fileRef
- ResXFileRef
The file reference to use as the resource.
Exceptions
name is null or fileRef is null.
name is a string of zero length.
Applies to
ResXDataNode(String, Object, Func<Type,String>)
- Source:
- ResXDataNode.cs
- Source:
- ResXDataNode.cs
- Source:
- ResXDataNode.cs
Initializes a new instance of the ResXDataNode class.
public:
ResXDataNode(System::String ^ name, System::Object ^ value, Func<Type ^, System::String ^> ^ typeNameConverter);
public ResXDataNode(string name, object value, Func<Type,string> typeNameConverter);
public ResXDataNode(string name, object? value, Func<Type?,string>? typeNameConverter);
new System.Resources.ResXDataNode : string * obj * Func<Type, string> -> System.Resources.ResXDataNode
Public Sub New (name As String, value As Object, typeNameConverter As Func(Of Type, String))
Parameters
- name
- String
The name of the resource.
- value
- Object
The resource to store.
Exceptions
The resource named in value does not support serialization.
name is null.
name is a string of zero length.
Applies to
ResXDataNode(String, ResXFileRef, Func<Type,String>)
- Source:
- ResXDataNode.cs
- Source:
- ResXDataNode.cs
- Source:
- ResXDataNode.cs
Initializes a new instance of the ResXDataNode class with a reference to a resource file.
public:
ResXDataNode(System::String ^ name, System::Resources::ResXFileRef ^ fileRef, Func<Type ^, System::String ^> ^ typeNameConverter);
public ResXDataNode(string name, System.Resources.ResXFileRef fileRef, Func<Type,string> typeNameConverter);
public ResXDataNode(string name, System.Resources.ResXFileRef fileRef, Func<Type?,string>? typeNameConverter);
new System.Resources.ResXDataNode : string * System.Resources.ResXFileRef * Func<Type, string> -> System.Resources.ResXDataNode
Public Sub New (name As String, fileRef As ResXFileRef, typeNameConverter As Func(Of Type, String))
Parameters
- name
- String
The name of the resource.
- fileRef
- ResXFileRef
The file reference to use as the resource.
Exceptions
name is null or fileRef is null.
name is a string of zero length.