InterfaceImplementationHandle.Equals Method   
Definition
Important
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Overloads
| Equals(Object) | |
| Equals(InterfaceImplementationHandle) | Indicates whether the current object is equal to another object of the same type. | 
Equals(Object)
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
public:
 override bool Equals(System::Object ^ obj);public override bool Equals(object obj);public override bool Equals(object? obj);override this.Equals : obj -> boolPublic Overrides Function Equals (obj As Object) As BooleanParameters
- obj
- Object
Returns
Applies to
Equals(InterfaceImplementationHandle)
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
- Source:
- Handles.TypeSystem.cs
Indicates whether the current object is equal to another object of the same type.
public:
 virtual bool Equals(System::Reflection::Metadata::InterfaceImplementationHandle other);public bool Equals(System.Reflection.Metadata.InterfaceImplementationHandle other);override this.Equals : System.Reflection.Metadata.InterfaceImplementationHandle -> boolPublic Function Equals (other As InterfaceImplementationHandle) As BooleanParameters
An object to compare with this object.
Returns
true if the current object is equal to the other parameter; otherwise, false.