EventToken.Equals Method
Definition
Important
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Indicates whether the current instance is equal to a specified object.
Overloads
| Equals(Object) |
Checks if the given object is an instance of |
| Equals(EventToken) |
Indicates whether the current instance is equal to the specified EventToken. |
Equals(Object)
Checks if the given object is an instance of EventToken and is equal to this instance.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals(object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
The object to be compared with this instance.
Returns
true if obj is an instance of EventToken and equals the current instance; otherwise, false.
Applies to
Equals(EventToken)
Indicates whether the current instance is equal to the specified EventToken.
public:
bool Equals(System::Reflection::Emit::EventToken obj);
public bool Equals(System.Reflection.Emit.EventToken obj);
override this.Equals : System.Reflection.Emit.EventToken -> bool
Public Function Equals (obj As EventToken) As Boolean
Parameters
- obj
- EventToken
The EventToken to compare to the current instance.
Returns
true if the value of obj is equal to the value of the current instance; otherwise, false.