Quaternion.Create Method
Definition
Important
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Overloads
| Create(Vector3, Single) |
Creates a Quaternion from the specified vector and rotation parts. |
| Create(Single, Single, Single, Single) |
Creates a Quaternion from the specified components. |
Create(Vector3, Single)
Creates a Quaternion from the specified vector and rotation parts.
public:
static System::Numerics::Quaternion Create(System::Numerics::Vector3 vectorPart, float scalarPart);
public static System.Numerics.Quaternion Create(System.Numerics.Vector3 vectorPart, float scalarPart);
static member Create : System.Numerics.Vector3 * single -> System.Numerics.Quaternion
Public Shared Function Create (vectorPart As Vector3, scalarPart As Single) As Quaternion
Parameters
- vectorPart
- Vector3
The vector part of the quaternion.
- scalarPart
- Single
The rotation part of the quaternion.
Returns
A Quaternion created from the specified vector and rotation parts.
Applies to
Create(Single, Single, Single, Single)
Creates a Quaternion from the specified components.
public:
static System::Numerics::Quaternion Create(float x, float y, float z, float w);
public static System.Numerics.Quaternion Create(float x, float y, float z, float w);
static member Create : single * single * single * single -> System.Numerics.Quaternion
Public Shared Function Create (x As Single, y As Single, z As Single, w As Single) As Quaternion
Parameters
- x
- Single
The value to assign to the X component of the quaternion.
- y
- Single
The value to assign to the Y component of the quaternion.
- z
- Single
The value to assign to the Z component of the quaternion.
- w
- Single
The value to assign to the W component of the quaternion.
Returns
A Quaternion created from the specified components.