SocketAddress.Equals Method
Definition
Important
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Overloads
| Equals(SocketAddress) |
Indicates whether the current object is equal to another object of the same type. |
| Equals(Object) |
Determines whether the specified |
Equals(SocketAddress)
- Source:
- SocketAddress.cs
- Source:
- SocketAddress.cs
- Source:
- SocketAddress.cs
Indicates whether the current object is equal to another object of the same type.
public:
virtual bool Equals(System::Net::SocketAddress ^ comparand);
public bool Equals(System.Net.SocketAddress? comparand);
override this.Equals : System.Net.SocketAddress -> bool
Public Function Equals (comparand As SocketAddress) As Boolean
Parameters
- comparand
- SocketAddress
The object to compare.
Returns
true if the current object is equal to the comparand parameter; otherwise, false.
Implements
Applies to
Equals(Object)
- Source:
- SocketAddress.cs
- Source:
- SocketAddress.cs
- Source:
- SocketAddress.cs
- Source:
- SocketAddress.cs
Determines whether the specified Object is equal to the current Object.
public:
override bool Equals(System::Object ^ comparand);
public override bool Equals(object comparand);
public override bool Equals(object? comparand);
override this.Equals : obj -> bool
Public Overrides Function Equals (comparand As Object) As Boolean
Parameters
Returns
true if the specified Object is equal to the current Object; otherwise, false.