SKAction.SetNormalTexture Method   
Definition
Important
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Overloads
| SetNormalTexture(SKTexture) | Factory method that creates a SKAction that changes the NormalTexture of a SKSpriteNode. | 
| SetNormalTexture(SKTexture, Boolean) | Factory method that creates a SKAction that changes the NormalTexture of a SKSpriteNode. | 
SetNormalTexture(SKTexture)
Factory method that creates a SKAction that changes the NormalTexture of a SKSpriteNode.
[Foundation.Export("setNormalTexture:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction SetNormalTexture(SpriteKit.SKTexture texture);static member SetNormalTexture : SpriteKit.SKTexture -> SpriteKit.SKActionParameters
- texture
- SKTexture
Returns
- Attributes
Applies to
SetNormalTexture(SKTexture, Boolean)
Factory method that creates a SKAction that changes the NormalTexture of a SKSpriteNode.
[Foundation.Export("setNormalTexture:resize:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction SetNormalTexture(SpriteKit.SKTexture texture, bool resize);static member SetNormalTexture : SpriteKit.SKTexture * bool -> SpriteKit.SKActionParameters
- texture
- SKTexture
- resize
- Boolean
Returns
- Attributes