SKAction.CreateApplyForce Method
Definition
Important
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Overloads
| CreateApplyForce(CGVector, Double) |
Factory method to create a SKAction that applies |
| CreateApplyForce(CGVector, CGPoint, Double) |
CreateApplyForce(CGVector, Double)
Factory method to create a SKAction that applies force to the center of gravity of a SKNode object's PhysicsBody.
[Foundation.Export("applyForce:duration:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction CreateApplyForce(CoreGraphics.CGVector force, double duration);
static member CreateApplyForce : CoreGraphics.CGVector * double -> SpriteKit.SKAction
Parameters
- force
- CGVector
- duration
- Double
Returns
- Attributes
Applies to
CreateApplyForce(CGVector, CGPoint, Double)
[Foundation.Export("applyForce:atPoint:duration:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction CreateApplyForce(CoreGraphics.CGVector force, CoreGraphics.CGPoint point, double duration);
static member CreateApplyForce : CoreGraphics.CGVector * CoreGraphics.CGPoint * double -> SpriteKit.SKAction
Parameters
- force
- CGVector
- point
- CGPoint
- duration
- Double
Returns
- Attributes