语法
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
  BOOL UnrestrictedBufferTextureCopyPitchSupported;
  BOOL UnrestrictedVertexElementAlignmentSupported;
  BOOL InvertedViewportHeightFlipsYSupported;
  BOOL InvertedViewportDepthFlipsZSupported;
  BOOL TextureCopyBetweenDimensionsSupported;
  BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;
成员
UnrestrictedBufferTextureCopyPitchSupported
类型:_Out_ BOOL
UnrestrictedVertexElementAlignmentSupported
类型:_Out_ BOOL
InvertedViewportHeightFlipsYSupported
类型:_Out_ BOOL
InvertedViewportDepthFlipsZSupported
类型:_Out_ BOOL
TextureCopyBetweenDimensionsSupported
类型:_Out_ BOOL
AlphaBlendFactorSupported
类型:_Out_ BOOL
要求
| 最低受支持的客户端 | Windows 11版本 22H2;或 DirectX 12 Agility SDK 1.6 或更高版本 | 
| 标头 | d3d12.h |