RenderTarget2D Constructor (GraphicsDevice, Int32, Int32)
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Creates an instance of this object.
Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)
Syntax
'Declaration
Public Sub New ( _
    graphicsDevice As GraphicsDevice, _
    width As Integer, _
    height As Integer _
)
public RenderTarget2D(
    GraphicsDevice graphicsDevice,
    int width,
    int height
)
Parameters
- graphicsDevice
 Type: Microsoft.Xna.Framework.Graphics.GraphicsDevice
 The graphics device to associate with this render target resource.
- width
 Type: System.Int32
 Width, in pixels, of the render target. You can use BackBufferWidth to get the current screen width.
- height
 Type: System.Int32
 Height, in pixels, of the render target. You can use BackBufferHeight to get the current screen height.
Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.