Vector3.TransformNormal Method (array<Vector3[], Int32, Matrix%, array<Vector3[], Int32, Int32)
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Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.
Namespace:  Microsoft.Xna.Framework
Assembly:  Microsoft.Xna.Framework.Math (in Microsoft.Xna.Framework.Math.dll)
Syntax
'Declaration
Public Shared Sub TransformNormal ( _
    sourceArray As Vector3(), _
    sourceIndex As Integer, _
    ByRef matrix As Matrix, _
    destinationArray As Vector3(), _
    destinationIndex As Integer, _
    length As Integer _
)
public static void TransformNormal(
    Vector3[] sourceArray,
    int sourceIndex,
    ref Matrix matrix,
    Vector3[] destinationArray,
    int destinationIndex,
    int length
)
Parameters
- sourceArray
 Type: array<Microsoft.Xna.Framework.Vector3[]
 The source array of Vector3 normals.
- sourceIndex
 Type: System.Int32
 The starting index in the source array.
- matrix
 Type: Microsoft.Xna.Framework.Matrix%
 The transform Matrix to apply.
- destinationArray
 Type: array<Microsoft.Xna.Framework.Vector3[]
 The destination Vector3 array.
- destinationIndex
 Type: System.Int32
 The starting index in the destination array.
- length
 Type: System.Int32
 The number of vectors to transform.
Exceptions
| Exception | Condition | 
|---|---|
| ArgumentException | destinationArray is too small to contain the result or the combination of sourceIndex and length was greater than sourceArray.Length. | 
| ArgumentNullException | sourceArray or destinationArray is nulla null reference (Nothing in Visual Basic). | 
Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.