Describes the type of effect used for a particular transform.
Syntax
typedef enum DXEFFECTTYPE { 
  DXTET_PERIODIC  = ( 1 << 0 ),
  DXTET_MORPH     = ( 1 << 1 )
} DXEFFECTTYPE;
Constants
- DXTET_PERIODIC 
 Transform output at Progress = 1.0 is the same as the output at Progress = 0.0.
- DXTET_MORPH 
 Transform gradually changes the output from input 1 to input 2.
Remarks
A call to the IDXEffect::Capabilities method returns a value with one or both of these flags set. If both of these flags are set for a transform, it behaves as DXTET_PERIODIC with one input and DXTET_MORPH with two inputs.
Periodic transforms can be looped to simulate animation.
Requirements
| Minimum supported client | Windows XP | 
| Minimum supported server | Windows 2000 Server | 
| Header | Dxtrans.h | 
| IDL | Dxtrans.idl |