Gets or sets the parameters passed to the ConsoleLogger.
MSBuild is now included in Visual Studio instead of the .NET Framework. You can use MSBuild 12.0 side-by-side with versions previously deployed with the .NET Framework.For more information, see What's New in MSBuild 12.0.
Namespace:  Microsoft.Build.BuildEngine
Assembly:  Microsoft.Build.Engine (in Microsoft.Build.Engine.dll)
Syntax
'Declaration
Public Property Parameters As String
public string Parameters { get; set; }
public:
virtual property String^ Parameters {
    String^ get () sealed;
    void set (String^ value) sealed;
}
abstract Parameters : string with get, set 
override Parameters : string with get, set
final function get Parameters () : String 
final function set Parameters (value : String)
Property Value
Type: System.String
The parameters passed to the ConsoleLogger.
Implements
Examples
The following example creates an Engine object and uses the BuildProjectFile method to build a project file. The FileLogger class is used to log information to a file.
Module Module1
    'Add references to Microsoft.Build.Framework and 
    'Microsoft.Build.BuildEngine 
    Sub Main()
        'Create a new Engine object 
        Dim engine As New Engine()
        'Point to the path that contains the .NET Framework 2.0 CLR and tools
        engine.BinPath = "c:\windows\microsoft.net\framework\v2.0.xxxxx" 
        'Instantiate a new FileLogger to generate a build log 
        Dim logger As New FileLogger()
        'Set logfile parameter to indicate the log destination
        logger.Parameters = "logfile=c:\temp\build.log" 
        'Register the logger with the engine
        engine.RegisterLogger(logger)
        'Build the project file 
        Dim success As Boolean = engine.BuildProjectFile("c:\temp\validate.proj")
        'Unregister all loggers to close the log file
        engine.UnregisterAllLoggers()
        If success Then
            Console.WriteLine("Build succeeded.")
        Else
            Console.WriteLine("Build failed. View C:\temp\build.log for details.")
        End If 
    End Sub 
End Module
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Build.BuildEngine;
namespace BuildAProjectCS
{
    class Program
    {       
        static void Main(string[] args)
        {
            // Instantiate a new Engine object
            Engine engine = new Engine();
            // Point to the path that contains the .NET Framework 2.0 CLR and tools
            engine.BinPath = @"c:\windows\microsoft.net\framework\v2.0.xxxxx";
            // Instantiate a new FileLogger to generate build log
            FileLogger logger = new FileLogger();
            // Set the logfile parameter to indicate the log destination
            logger.Parameters = @"logfile=C:\temp\build.log";
            // Register the logger with the engine
            engine.RegisterLogger(logger);
            // Build a project file 
            bool success = engine.BuildProjectFile(@"c:\temp\validate.proj");
            //Unregister all loggers to close the log file
            engine.UnregisterAllLoggers();
            if (success)
                Console.WriteLine("Build succeeded.");
            else
                Console.WriteLine(@"Build failed. View C:\temp\build.log for details");
        }
    }
}
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see dd66cd4c-b087-415f-9c3e-94e3a1835f74.