Assert that the given lock is not held by the current thread (debug assert).
Namespace:  Microsoft.TeamFoundation.Framework.Server
Assembly:  Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)
Syntax
'Declaration
<ConditionalAttribute("DEBUG")> _
Public Sub AssertLockNotHeld ( _
    lockObject As Object, _
    lockType As LockManager.LockType, _
    requestId As Long _
)
[ConditionalAttribute("DEBUG")]
public void AssertLockNotHeld(
    Object lockObject,
    LockManager.LockType lockType,
    long requestId
)
[ConditionalAttribute(L"DEBUG")]
public:
void AssertLockNotHeld(
    Object^ lockObject, 
    LockManager::LockType lockType, 
    long long requestId
)
[<ConditionalAttribute("DEBUG")>]
member AssertLockNotHeld : 
        lockObject:Object * 
        lockType:LockManager.LockType * 
        requestId:int64 -> unit
public function AssertLockNotHeld(
    lockObject : Object, 
    lockType : LockManager.LockType, 
    requestId : long
)
Parameters
- lockObject 
 Type: System.Object- The lock object to assert lock for. 
- lockType 
 Type: Microsoft.TeamFoundation.Framework.Server.LockManager.LockType- The lock type to Test. 
- requestId
 Type: System.Int64
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.