/ENTRY:function
Remarks
where:
- function
 A function that specifies a user-defined starting address for an .exe file or DLL.
Remarks
The /ENTRY option specifies an entry point function as the starting address for an .exe file or DLL.
The function must be defined with the __stdcall calling convention. The parameters and return value depend on if the program is a console application, a windows application or a DLL. It is recommended that you let the linker set the entry point so that the C run-time library is initialized correctly, and C++ constructors for static objects are executed.
By default, the starting address is a function name from the C run-time library. The linker selects it according to the attributes of the program, as shown in the following table.
| Function name | Default for | 
|---|---|
| mainCRTStartup (or wmainCRTStartup) | An application using /SUBSYSTEM:CONSOLE; calls main (or wmain) | 
| WinMainCRTStartup (or wWinMainCRTStartup) | An application using /SUBSYSTEM:WINDOWS; calls WinMain (or wWinMain), which must be defined with __stdcall | 
| _DllMainCRTStartup | A DLL; calls DllMain, which must be defined with __stdcall, if it exists | 
If the /DLL or /SUBSYSTEM option is not specified, the linker selects a subsystem and entry point depending on whether main or WinMain is defined.
The functions main, WinMain, and DllMain are the three forms of the user-defined entry point.
When creating a managed image, the function specified with /ENTRY must have a signature of (LPVOID var1, DWORD var2, LPVOID var3).
For information on how to define your own DllMain entry point, see Run-Time Library Behavior .
To set this linker option in the Visual Studio development environment
- Open the project's Property Pages dialog box. For details, see Setting Visual C++ Project Properties. 
- Click the Linker folder. 
- Click the Advanced property page. 
- Modify the Entry Point property. 
To set this linker option programmatically
- See EntryPointSymbol.