Specifies the source code language of the application or linked module.
typedef enum CV_CFL_LANG { 
   CV_CFL_C       = 0x00,
   CV_CFL_CXX     = 0x01,
   CV_CFL_FORTRAN = 0x02,
   CV_CFL_MASM    = 0x03,
   CV_CFL_PASCAL  = 0x04,
   CV_CFL_BASIC   = 0x05,
   CV_CFL_COBOL   = 0x06,
   CV_CFL_LINK    = 0x07,
   CV_CFL_CVTRES  = 0x08,
   CV_CFL_CVTPGD  = 0x09,
   CV_CFL_CSHARP  = 0x0A,
   CV_CFL_VB      = 0x0B,
   CV_CFL_ILASM   = 0x0C,
   CV_CFL_JAVA    = 0x0D,
   CV_CFL_JSCRIPT = 0x0E,
   CV_CFL_MSIL    = 0x0F,
   CV_CFL_HLSL    = 0x10
} CV_CFL_LANG;
Elements
CV_CFL_C
Application language is C.CV_CFL_CXX
Application language is C++.CV_CFL_FORTRAN
Application language is FORTRAN.CV_CFL_MASM
Application language is Microsoft Macro Assembler.CV_CFL_PASCAL
Application language is Pascal.CV_CFL_BASIC
Application language is BASIC.CV_CFL_COBOL
Application language is COBOL.CV_CFL_LINK
Application is a linker-generated module.CV_CFL_CVTRES
Application is a resource module converted with CVTRES tool.CV_CFL_CVTPGD
Application is a POGO optimized module generated with CVTPGD tool.CV_CFL_CSHARP
Application language is C#.CV_CFL_VB
Application language is Visual Basic.CV_CFL_ILASM
Application language is intermediate language assembly (that is, Common Language Runtime (CLR) assembly).CV_CFL_JAVA
Application language is Java.CV_CFL_JSCRIPT
Application language is Jscript.CV_CFL_MSIL
Application language is an unknown Microsoft Intermediate Language (MSIL), possibly a result of using the /LTCG (Link-time Code Generation) switch.CV_CFL_HLSL
Application language is High Level Shader Language.
Remarks
The values in this enumeration are returned by a call to the IDiaSymbol::get_language method.
Requirements
Header: cvconst.h