Sets the selection relative to a specified layer.
Namespace:  Microsoft.VisualStudio.TextManager.Interop
Assembly:  Microsoft.VisualStudio.TextManager.Interop (in Microsoft.VisualStudio.TextManager.Interop.dll)
Syntax
声明
Function SetRelativeSelectionState ( _
    dwFlags As UInteger, _
    pReferenceLayer As IVsTextLayer, _
    pSelState As SELECTIONSTATE() _
) As Integer
用法
Dim instance As IVsLayeredTextView
Dim dwFlags As UInteger
Dim pReferenceLayer As IVsTextLayer
Dim pSelState As SELECTIONSTATE()
Dim returnValue As Integer
returnValue = instance.SetRelativeSelectionState(dwFlags, _
    pReferenceLayer, pSelState)
int SetRelativeSelectionState(
    uint dwFlags,
    IVsTextLayer pReferenceLayer,
    SELECTIONSTATE[] pSelState
)
int SetRelativeSelectionState(
    [InAttribute] unsigned int dwFlags, 
    [InAttribute] IVsTextLayer^ pReferenceLayer, 
    [InAttribute] array<SELECTIONSTATE>^ pSelState
)
abstract SetRelativeSelectionState : 
        dwFlags:uint32 * 
        pReferenceLayer:IVsTextLayer * 
        pSelState:SELECTIONSTATE[] -> int 
function SetRelativeSelectionState(
    dwFlags : uint, 
    pReferenceLayer : IVsTextLayer, 
    pSelState : SELECTIONSTATE[]
) : int
Parameters
- dwFlags
 Type: System.UInt32
 [in] Selection flags. Values are taken from RelativeSelectionStateFlags.
- pReferenceLayer
 Type: Microsoft.VisualStudio.TextManager.Interop.IVsTextLayer
 [in] Must be nulla null reference (Nothing in Visual Basic) unless rssRelativeLayer is specified
- pSelState
 Type: array<Microsoft.VisualStudio.TextManager.Interop.SELECTIONSTATE[]
 [in] Selection state. For more information see SELECTIONSTATE.
Return Value
Type: System.Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Remarks
COM Signature
From textmgr.idl:
HRESULT IVsLayeredTextView::SetRelativeSelectionState(
   [in] DWORD dwFlags,
   [in] IVsTextLayer *pReferenceLayer,
   [in] SELECTIONSTATE *pSelState
);
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.