This method is called after construction to create the frame window and load its resources.
virtual BOOL LoadFrame(
   UINT nIDResource,
   DWORD dwDefaultStyle = WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE,
   CWnd* pParentWnd = NULL,
   CCreateContext* pContext = NULL
);
Parameters
- [in] nIDResource 
 The resource ID that is used to load all frame resources.
- [in] dwDefaultStyle 
 The default frame window style.
- [in] pParentWnd 
 Pointer to the parent window of the frame.
- [in] pContext 
 Pointer to a CCreateContext Structure class that is used by the framework during application creation.
Return Value
TRUE if the method was successful; otherwise, FALSE.
Requirements
Header: afxframewndex.h