Custom rule to tell the design surface when the lines on the diagram need to be rerouted.
Inheritance Hierarchy
System.Object
  Microsoft.VisualStudio.Modeling.Rule
    Microsoft.VisualStudio.Modeling.ChangeRule
      Microsoft.VisualStudio.Modeling.Diagrams.LineRoutingRule
Namespace:  Microsoft.VisualStudio.Modeling.Diagrams
Assembly:  Microsoft.VisualStudio.Modeling.Sdk.Diagrams.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.Diagrams.10.0.dll)
Syntax
声明
<RuleOnAttribute(GetType(Diagram), FireTime := TimeToFire.TopLevelCommit,  _
    Priority := )> _
Public Class LineRoutingRule _
    Inherits ChangeRule
[RuleOnAttribute(typeof(Diagram), FireTime = TimeToFire.TopLevelCommit, 
    Priority = )]
public class LineRoutingRule : ChangeRule
[RuleOnAttribute(typeof(Diagram), FireTime = TimeToFire::TopLevelCommit, 
    Priority = )]
public ref class LineRoutingRule : public ChangeRule
[<RuleOnAttribute(typeof(Diagram), FireTime = TimeToFire.TopLevelCommit, 
    Priority = )>]
type LineRoutingRule =  
    class
        inherit ChangeRule
    end
public class LineRoutingRule extends ChangeRule
The LineRoutingRule type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| .gif) | LineRoutingRule | 
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Properties
| Name | Description | |
|---|---|---|
| .gif) | FireBefore | true if this rule will be executed before the change occurs. (Inherited from Rule.) | 
| .gif) | FireImmediately | true if this rule will execute immediately the change occurs. (Inherited from Rule.) | 
| .gif) | FireOnLocalCommit | true if this rule will execute when the current transaction commits. (Inherited from Rule.) | 
| .gif) | FireOnTopLevelCommit | true if this rule will execute when the top level transaction commits. (Inherited from Rule.) | 
| .gif) | FireTime | Gets or sets when the rule should execute. Normally set by the RuleOn attribute. (Inherited from Rule.) | 
| .gif) | IsEnabled | Gets or sets whether the rule is enabled. Normally true by default, but you can initialize it to false in the RuleOn attribute. (Inherited from Rule.) | 
| .gif) | Priority | Gets the priority that is assigned to the rule. Helps to determine the order in which rules are executed at the end of a transaction. (Inherited from Rule.) | 
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Methods
| Name | Description | |
|---|---|---|
| .gif) | CompareTo(Object) | Compares the rule to another object. (Inherited from Rule.) | 
| .gif) | CompareTo(Rule) | Compares the rule to another rule by their IDs. (Inherited from Rule.) | 
| .gif) | ElementPropertyChanged | This method handles the custom rule. When the rule is fired, this method will be called by the IMS rules engine. (Overrides ChangeRule.ElementPropertyChanged(ElementPropertyChangedEventArgs).) | 
| .gif) | Equals(Object) | Verifies whether the rule is equal to another object. (Inherited from Rule.) | 
| .gif) | Equals(Rule) | Verifies whether a rule is equal to another rule. (Inherited from Rule.) | 
| .gif) | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | 
| .gif) | GetHashCode | Gets the hash code for the rule. (Inherited from Rule.) | 
| .gif) | GetType | Gets the Type of the current instance. (Inherited from Object.) | 
| .gif) | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | 
| .gif) | ToString | Returns a string that represents the current object. (Inherited from Object.) | 
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.