Describes a stack frame.
typedef struct tagFRAMEINFO { 
   FRAMEINFO_FLAGS    m_dwValidFields;
   BSTR               m_bstrFuncName;
   BSTR               m_bstrReturnType;
   BSTR               m_bstrArgs;
   BSTR               m_bstrLanguage;
   BSTR               m_bstrModule;
   UINT64             m_addrMin;
   UINT64             m_addrMax;
   IDebugStackFrame2* m_pFrame;
   IDebugModule2*     m_pModule;
   BOOL               m_fHasDebugInfo;
   BOOL               m_fStaleCode;
   BOOL               m_fAnnotatedFrame;
} FRAMEINFO;
public struct FRAMEINFO { 
   public uint              m_dwValidFields;
   public string            m_bstrFuncName;
   public string            m_bstrReturnType;
   public string            m_bstrArgs;
   public string            m_bstrLanguage;
   public string            m_bstrModule;
   public ulong             m_addrMin;
   public ulong             m_addrMax;
   public IDebugStackFrame2 m_pFrame;
   public IDebugModule2     m_pModule;
   public int               m_fHasDebugInfo;
   public int               m_fStaleCode;
   public int               m_fAnnotatedFrame;
} FRAMEINFO;
Members
m_dwValidFields
A combination of flags from the FRAMEINFO_FLAGS enumeration that specifies which fields are filled in.m_bstrFuncName
The function name associated with the stack frame.m_bstrReturnType
The return type associated with the stack frame.m_bstrArgs
The arguments to the function associated with the stack frame.m_bstrLanguage
The language in which the function is implemented.m_bstrModule
The module name associated with the stack frame.m_addrMin
The minimum physical stack address.m_addrMAX
The maximum physical stack address.m_pFrame
The IDebugStackFrame2 object that represents this stack frame.m_pFrame
The IDebugModule2 object that represents the module that contains this stack frame.m_fHasDebugInfo
Non-zero (TRUE) if debug information exists in the given frame.m_fHasDebugInfo
Non-zero (TRUE) if the stack frame is associated with code that is no longer valid.m_fHasDebugInfo
Non-zero (TRUE) if the stack frame is annotated by the session debug manager (SDM).
Remarks
This structure is passed to the IDebugStackFrame2::GetInfo method to be filled in. This structure is also contained in a list that is contained in the IEnumDebugFrameInfo2 interface which, in turn, is returned from a call to the IDebugThread2::EnumFrameInfo method.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll