Describes the properties of a thread.
typedef struct _tagTHREADPROPERTIES { 
   THREADPROPERTY_FIELDS dwFields;
   DWORD                 dwThreadId;
   DWORD                 dwSuspendCount;
   DWORD                 dwThreadState;
   BSTR                  bstrPriority;
   BSTR                  bstrName;
   BSTR                  bstrLocation;
} THREADPROPERTIES;
public struct THREADPROPERTIES { 
   public uint   dwFields;
   public uint   dwThreadId;
   public uint   dwSuspendCount;
   public uint   dwThreadState;
   public string bstrPriority;
   public string bstrName;
   public string bstrLocation;
};
Members
dwFields
A combination of flags from the THREADPROPERTY_FIELDS enumeration, describing which fields in this structure are valid.dwThreadId
The thread ID.dwSuspendCount
The thread suspend count.dwThreadState
A value from the THREADSTATE enumeration indicating the state of the operating thread.bstrPriority
A string specifying the thread priority; for example, "Above Normal", "Normal", or "Time Critical".bstName
The thread name.bstrLocation
The thread location (usually the topmost stack frame), typically expressed as the name of the method where execution is currently halted.
Remarks
This structure is filled in by a call to the IDebugThread2::GetThreadProperties method. The information so returned is typically used in populating the Threads window.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll