Calculates the wall-clock time used by the calling process.
clock_t clock( void );
Return Value
The elapsed wall-clock time since the start of the process (elapsed time in seconds times CLOCKS_PER_SEC). If the amount of elapsed time is unavailable, the function returns –1, cast as a clock_t.
Remarks
The clock function tells how much time the calling process has used. A timer tick is approximately equal to 1/CLOCKS_PER_SEC second.
Requirements
| Routine | Required header | 
|---|---|
| clock | <time.h> | 
For additional compatibility information, see Compatibility in the Introduction.
Example
// crt_clock.c
// This example prompts for how long
// the program is to run and then continuously
// displays the elapsed time for that period.
//
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void sleep( clock_t wait );
int main( void )
{
   long    i = 6000000L;
   clock_t start, finish;
   double  duration;
   // Delay for a specified time.
   printf( "Delay for three seconds\n" );
   sleep( (clock_t)3 * CLOCKS_PER_SEC );
   printf( "Done!\n" );
   // Measure the duration of an event.
   printf( "Time to do %ld empty loops is ", i );
   start = clock();
   while( i-- ) 
      ;
   finish = clock();
   duration = (double)(finish - start) / CLOCKS_PER_SEC;
   printf( "%2.1f seconds\n", duration );
}
// Pauses for a specified number of milliseconds.
void sleep( clock_t wait )
{
   clock_t goal;
   goal = wait + clock();
   while( goal > clock() )
      ;
}
Delay for three seconds Done! Time to do 6000000 empty loops is 0.1 seconds
.NET Framework Equivalent
Not applicable. To call the standard C function, use PInvoke. For more information, see Platform Invoke Examples.