Visual C++ includes a variety of material to help you use attributes in your programs. Attributes, a new feature in Visual C++, are designed to simplify COM programming and .NET Framework common language runtime development. When you include attributes in your source files, the compiler works with provider dynamic-link libraries (DLL) to insert code or modify the code in the generated object files. There are attributes that aid in the creation of .idl files, interfaces, type libraries, and other COM elements. In the integrated development environment (IDE), attributes are supported by the wizards and by the Properties window.
While attributes eliminate some of the detailed coding needed to write COM objects, you need a background in COM fundamentals to best use them.
In This Section
- Purpose of Attributes 
 Presents an overview of attributed programming.
- Basic Mechanics of Attributes 
 Describes how attributes work in your project.
- Building an Attributed Program 
 Provides information about using C++ compiler options in your project.
- Attribute Categories 
 Provides links to the categories of attributes used in Visual C++.
- Attributes Walkthroughs 
 Provides links to walkthroughs showing you how to use attributes in different settings.
- Attribute Programmming FAQ 
 Answers frequently asked questions about attributed programming.
Related Sections
- Attributes Reference 
 Provides links to reference topic describing the individual attributes and their use.
- Debugging Injected Code 
 Describes debugging attributed programs.
- __superand __interface 
 Links to new C++ keywords related to attributed programming.
- Common Programming Methodologies 
 Provides links to topics describing conceptual information about the Visual C++ libraries and topics discussing various coding technologies and techniques.