Classes can be anonymous — that is, they can be declared without an identifier. This is useful when you replace a class name with a typedef name, as in the following:
typedef struct
{
    unsigned x;
    unsigned y;
} POINT;
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The use of anonymous classes shown in the previous example is useful for preserving compatibility with existing C code. In some C code, the use of typedef in conjunction with anonymous structures is prevalent.
Anonymous classes are also useful when you want a reference to a class member to appear as though it were not contained in a separate class, as in the following:
struct PTValue
{
    POINT ptLoc;
    union
    {
        int  iValue;
        long lValue;
    };
};
PTValue ptv;
In the preceding code, iValue can be accessed using the object member-selection operator (.) as follows:
int i = ptv.iValue;
Anonymous classes are subject to certain restrictions. (For more information about anonymous unions, see Unions.) Anonymous classes:
- Cannot have a constructor or destructor. 
- Cannot be passed as arguments to functions (unless type checking is defeated using ellipses). 
- Cannot be returned as return values from functions.