InkingManager class 
Handles user interaction with a canvas, and manages the rendering of wet and dry strokes.
- Extends
- 
			EventEmitter 
Constructors
| Inking | Creates a new InkingManager instance. | 
Properties
| centerX | Gets the horizontal center of the inking surface. | 
| centerY | Gets the vertical center of the inking surface. | 
| client | Gets the client (screen) height of the inking surface. | 
| client | Gets the client (screen) width of the inking surface. | 
| enable | Configures whether the Ctrl, Shift and Alt keys can be used to alter the way strokes are drawn using various tools. | 
| ephemeral | Configures the amount of time an ephemeral canvas (i.e. a canvas that renders ephemeral strokes) remains ready for new strokes before being faded out and removed. | 
| eraser | The size of the eraser. | 
| highlighter | Gets the highlighter brush. | 
| host | Gets the DOM element that hosts the inking surface. | 
| input | Gets the input provider object the inking surface receives pointer events from. | 
| laser | Gets the laser pointer brush. | 
| line | Gets the line brush. | 
| local | The default client Id of the device running the application. | 
| offset | Gets the viewport offset. Defaults to 0,0. | 
| pen | Gets the pen brush. | 
| reference | Gets the reference point. Defaults to "center". | 
| scale | Gets the scale. Defaults to 1. | 
| tool | Gets the current tool. Defaults to  | 
| view | Gets inking surface's viewport, according to the current reference point, scale and offset. | 
Inherited Properties
| capture | Value: boolean Change the default  | 
| capture | Value:  See how to write a custom  | 
| default | By default, a maximum of  Take caution when setting the  This is not a hard limit. The  The  The emitted warning can be inspected with  | 
| error | This symbol shall be used to install a listener for only monitoring  Installing a listener using this symbol does not change the behavior once an  | 
Methods
| activate() | Starts listening to pointer input. | 
| add | Adds a stroke to the drawing. | 
| begin | Temporarily blocks the emission of  | 
| begin | Starts a new wet stroke which will be drawn progressively on the canvas. Multiple wet strokes can be created at the same time and will not interfere with each other. | 
| clear() | Clears the canvas. | 
| deactivate() | Stops listening to pointer input. | 
| end | Unblocks the emission of update events and flushes the change log, leading to a single
 | 
| erase(IPoint) | Entirely removes any strokes that intersect with the eraser rectangle. | 
| export | Exports the current drawing as a collection of raw strokes. | 
| exportSVG() | Exports the current drawing to an SVG. | 
| get | Retrieves an existing stroke from the drawing. | 
| import | Imports (adds) the specified strokes into the drawing. | 
| point | Erases portions of strokes that intersect with the eraser rectangle. | 
| remove | Removes a stroke from the drawing. | 
| screen | Converts screen coordinates to viewport coordinates. | 
| set | Sets the input filters to use with this InkingManager instance. By default, a jitter reduction filter is used. | 
| viewport | Converts viewport coordinates to screen coordinates. | 
Inherited Methods
| add | Listens once to the  Listening to the  This API allows safely using  Returns a disposable so that it may be unsubscribed from more easily.  | 
| add | Alias for  | 
| emit<K>(string | symbol, Any | Synchronously calls each of the listeners registered for the event named  Returns   | 
| event | Returns an array listing the events for which the emitter has registered
listeners. The values in the array are strings or   | 
| get | Returns a copy of the array of listeners for the event named  For  For   | 
| get | Returns the current max listener value for the  | 
| get | Returns the currently set max amount of listeners. For  For   | 
| listener | A class method that returns the number of listeners for the given   | 
| listener | Returns the number of listeners listening for the event named  | 
| listeners<K>(string | symbol) | Returns a copy of the array of listeners for the event named   | 
| off<K>(string | symbol, (args: any[]) => void) | Alias for  | 
| on(Event | Returns an  An  Use the   | 
| on(Event | |
| on<K>(string | symbol, (args: any[]) => void) | Adds the  Returns a reference to the  By default, event listeners are invoked in the order they are added. The   | 
| once(Event | Creates a  This method is intentionally generic and works with the web platform EventTarget interface, which has no special The special handling of the  An   | 
| once(Event | |
| once<K>(string | symbol, (args: any[]) => void) | Adds a one-time  Returns a reference to the  By default, event listeners are invoked in the order they are added. The   | 
| prepend | Adds the  Returns a reference to the  | 
| prepend | Adds a one-time Returns a reference to the  | 
| raw | Returns a copy of the array of listeners for the event named   | 
| remove | Removes all listeners, or those of the specified  It is bad practice to remove listeners added elsewhere in the code,
particularly when the  Returns a reference to the  | 
| remove | Removes the specified  
 Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that any  Because listeners are managed using an internal array, calling this will
change the position indices of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the  When a single function has been added as a handler multiple times for a single
event (as in the example below),  Returns a reference to the  | 
| set | By default  Returns a reference to the  | 
| set |  | 
| [capture | 
Constructor Details
		InkingManager(HTMLElement)
	 
	Creates a new InkingManager instance.
new InkingManager(hostElement: HTMLElement)Parameters
- hostElement
- 
				HTMLElement 
The HTML element to host the canvases and other DOM elements handled by
the InkingManager instance. hostElement shouldn't have any children. The
InkingManager instance might change its attributes, including its style.
Property Details
centerX
Gets the horizontal center of the inking surface.
number centerXProperty Value
number
centerY
Gets the vertical center of the inking surface.
number centerYProperty Value
number
		clientHeight
	 
	Gets the client (screen) height of the inking surface.
number clientHeightProperty Value
number
		clientWidth
	 
	Gets the client (screen) width of the inking surface.
number clientWidthProperty Value
number
		enableStrokeModifierHotKeys
	    
	Configures whether the Ctrl, Shift and Alt keys can be used to alter the way strokes are drawn using various tools.
static enableStrokeModifierHotKeys: booleanProperty Value
boolean
		ephemeralCanvasRemovalDelay
	   
	Configures the amount of time an ephemeral canvas (i.e. a canvas that renders ephemeral strokes) remains ready for new strokes before being faded out and removed.
static ephemeralCanvasRemovalDelay: numberProperty Value
number
		eraserSize
	 
	The size of the eraser.
eraserSize: numberProperty Value
number
		highlighterBrush
	 
	
		hostElement
	 
	Gets the DOM element that hosts the inking surface.
HTMLElement hostElementProperty Value
HTMLElement
		inputProvider
	 
	Gets the input provider object the inking surface receives pointer events from.
InputProvider inputProviderProperty Value
		laserPointerBrush
	  
	
		lineBrush
	 
	
		localClientId
	  
	The default client Id of the device running the application.
static localClientId: stringProperty Value
string
offset
		penBrush
	 
	
		referencePoint
	 
	Gets the reference point. Defaults to "center".
CanvasReferencePoint referencePointProperty Value
scale
Gets the scale. Defaults to 1.
number scaleProperty Value
number
tool
		viewPort
	 
	Gets inking surface's viewport, according to the current reference point, scale and offset.
IRect viewPortProperty Value
Inherited Property Details
		captureRejections
	 
	Value: boolean
Change the default captureRejections option on all new EventEmitter objects.
static captureRejections: booleanProperty Value
boolean
Inherited From EventEmitter.captureRejections
		captureRejectionSymbol
	  
	Value: Symbol.for('nodejs.rejection')
See how to write a custom rejection handler.
static captureRejectionSymbol: typeof captureRejectionSymbolProperty Value
typeof captureRejectionSymbol
Inherited From EventEmitter.captureRejectionSymbol
		defaultMaxListeners
	  
	By default, a maximum of 10 listeners can be registered for any single
event. This limit can be changed for individual EventEmitter instances
using the emitter.setMaxListeners(n) method. To change the default
for allEventEmitter instances, the events.defaultMaxListeners property
can be used. If this value is not a positive number, a RangeError is thrown.
Take caution when setting the events.defaultMaxListeners because the
change affects all EventEmitter instances, including those created before
the change is made. However, calling emitter.setMaxListeners(n) still has
precedence over events.defaultMaxListeners.
This is not a hard limit. The EventEmitter instance will allow
more listeners to be added but will output a trace warning to stderr indicating
that a "possible EventEmitter memory leak" has been detected. For any single
EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to
temporarily avoid this warning:
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.setMaxListeners(emitter.getMaxListeners() + 1);
emitter.once('event', () => {
  // do stuff
  emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
});
The --trace-warnings command-line flag can be used to display the
stack trace for such warnings.
The emitted warning can be inspected with process.on('warning') and will
have the additional emitter, type, and count properties, referring to
the event emitter instance, the event's name and the number of attached
listeners, respectively.
Its name property is set to 'MaxListenersExceededWarning'.
static defaultMaxListeners: numberProperty Value
number
Inherited From EventEmitter.defaultMaxListeners
		errorMonitor
	 
	This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.
Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no
regular 'error' listener is installed.
static errorMonitor: typeof errorMonitorProperty Value
typeof errorMonitor
Inherited From EventEmitter.errorMonitor
Method Details
activate()
Starts listening to pointer input.
function activate()
		addStroke(IStroke, IAddRemoveStrokeOptions)
	    
	Adds a stroke to the drawing.
function addStroke(stroke: IStroke, options?: IAddRemoveStrokeOptions)Parameters
- stroke
- IStroke
The stroke to add. If a stroke with the same id already exists in the drawing, is it replaced.
- options
- IAddRemoveStrokeOptions
Options allowing the caller to force a re-render and/or block the
emission of StrokesAddedEvent.
		beginUpdate()
	 
	Temporarily blocks the emission of StrokesAddedEvent and StrokesRemovedEvents in order
to batch updates (via addStroke and removeStroke) into the change log. Once the
updates are done, endUpdate must be called.
function beginUpdate()
		beginWetStroke(StrokeType, StrokeMode, IPointerPoint, IStrokeCreationOptions)
	       
	Starts a new wet stroke which will be drawn progressively on the canvas. Multiple wet strokes can be created at the same time and will not interfere with each other.
function beginWetStroke(strokeType: StrokeType, strokeKind: StrokeMode, startPoint: IPointerPoint, options?: IStrokeCreationOptions): IWetStrokeParameters
- strokeType
- StrokeType
The type of the stroke to start.
- strokeKind
- StrokeMode
The kind of stroke to start.
- startPoint
- IPointerPoint
The starting point of the stroke.
- options
- IStrokeCreationOptions
Creation options, such as id, points, brush...
Returns
An IWetStroke object representing the ongoing stroke.
clear()
Clears the canvas.
function clear()deactivate()
Stops listening to pointer input.
function deactivate()
		endUpdate()
	 
	Unblocks the emission of update events and flushes the change log, leading to a single
StrokesAddedEvent and/or a single StrokesRemovedEvent.
function endUpdate()erase(IPoint)
Entirely removes any strokes that intersect with the eraser rectangle.
function erase(p: IPoint)Parameters
- p
- IPoint
The center of the eraser rectangle. The size of the rectangle is
determined by the eraserSize property.
		exportRaw()
	 
	Exports the current drawing as a collection of raw strokes.
function exportRaw(): IRawStroke[]Returns
A collection or raw strokes.
exportSVG()
Exports the current drawing to an SVG.
function exportSVG(): stringReturns
string
A serialized SVG string.
		getStroke(string)
	 
	Retrieves an existing stroke from the drawing.
function getStroke(id: string): undefined | IStrokeParameters
- id
- 
				string 
The id of the stroke to retrieve.
Returns
undefined | IStroke
The stroke with the specified id.
		importRaw(IRawStroke[])
	  
	Imports (adds) the specified strokes into the drawing.
function importRaw(rawStrokes: IRawStroke[])Parameters
- rawStrokes
The strokes to import.
		pointErase(IPoint)
	 
	Erases portions of strokes that intersect with the eraser rectangle.
function pointErase(p: IPoint)Parameters
- p
- IPoint
The center of the eraser rectangle. The size of the rectangle is
determined by the eraserSize property.
		removeStroke(string, IAddRemoveStrokeOptions)
	    
	Removes a stroke from the drawing.
function removeStroke(id: string, options?: IAddRemoveStrokeOptions)Parameters
- id
- 
				string 
The id of the stroke to remove. If the stroke doesn't exist, nothing happens.
- options
- IAddRemoveStrokeOptions
Options allowing the caller to force a re-render and/or block the
emission of StrokesRemovedEvent.
		screenToViewport(IPoint)
	 
	
		setInputFilters(InputFilter[])
	   
	Sets the input filters to use with this InkingManager instance. By default, a jitter reduction filter is used.
function setInputFilters(inputFilters?: InputFilter[])Parameters
- inputFilters
The input filters to use, in the order provided. If undefined is
passed, the default input filters are used.
		viewportToScreen(IPoint)
	 
	
Inherited Method Details
		addAbortListener(AbortSignal, (event: Event) => void)
	   
	Listens once to the abort event on the provided signal.
Listening to the abort event on abort signals is unsafe and may
lead to resource leaks since another third party with the signal can
call e.stopImmediatePropagation(). Unfortunately Node.js cannot change
this since it would violate the web standard. Additionally, the original
API makes it easy to forget to remove listeners.
This API allows safely using AbortSignals in Node.js APIs by solving these
two issues by listening to the event such that stopImmediatePropagation does
not prevent the listener from running.
Returns a disposable so that it may be unsubscribed from more easily.
import { addAbortListener } from 'node:events';
function example(signal) {
  let disposable;
  try {
    signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
    disposable = addAbortListener(signal, (e) => {
      // Do something when signal is aborted.
    });
  } finally {
    disposable?.[Symbol.dispose]();
  }
}
static function addAbortListener(signal: AbortSignal, resource: (event: Event) => void): DisposableParameters
- signal
- 
				AbortSignal 
- resource
- 
				(event: Event) => void 
Returns
Disposable
Disposable that removes the abort listener.
Inherited From EventEmitter.addAbortListener
		addListener<K>(string | symbol, (args: any[]) => void)
	 
	Alias for emitter.on(eventName, listener).
function addListener<K>(eventName: string | symbol, listener: (args: any[]) => void): InkingManagerParameters
- eventName
- 
				string | symbol 
- listener
- 
				(args: any[]) => void 
Returns
Inherited From EventEmitter.addListener
		emit<K>(string | symbol, AnyRest)
	 
	Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments
to each.
Returns true if the event had listeners, false otherwise.
import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
  console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
  console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
  const parameters = args.join(', ');
  console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
//   [Function: firstListener],
//   [Function: secondListener],
//   [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
function emit<K>(eventName: string | symbol, args: AnyRest): booleanParameters
- eventName
- 
				string | symbol 
- args
- 
				AnyRest 
Returns
boolean
Inherited From EventEmitter.emit
		eventNames()
	 
	Returns an array listing the events for which the emitter has registered
listeners. The values in the array are strings or Symbols.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
function eventNames(): (string | symbol)[]Returns
(string | symbol)[]
Inherited From EventEmitter.eventNames
		getEventListeners(EventEmitter<DefaultEventMap> | EventTarget, string | symbol)
	      
	Returns a copy of the array of listeners for the event named eventName.
For EventEmitters this behaves exactly the same as calling .listeners on
the emitter.
For EventTargets this is the only way to get the event listeners for the
event target. This is useful for debugging and diagnostic purposes.
import { getEventListeners, EventEmitter } from 'node:events';
{
  const ee = new EventEmitter();
  const listener = () => console.log('Events are fun');
  ee.on('foo', listener);
  console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
}
{
  const et = new EventTarget();
  const listener = () => console.log('Events are fun');
  et.addEventListener('foo', listener);
  console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
}
static function getEventListeners(emitter: EventEmitter<DefaultEventMap> | EventTarget, name: string | symbol): Function[]Parameters
- emitter
- 
				EventEmitter<DefaultEventMap> | EventTarget 
- name
- 
				string | symbol 
Returns
Function[]
Inherited From EventEmitter.getEventListeners
		getMaxListeners()
	  
	Returns the current max listener value for the EventEmitter which is either
set by emitter.setMaxListeners(n) or defaults to <xref:EventEmitter.defaultMaxListeners>.
function getMaxListeners(): numberReturns
number
Inherited From EventEmitter.getMaxListeners
		getMaxListeners(EventEmitter<DefaultEventMap> | EventTarget)
	      
	Returns the currently set max amount of listeners.
For EventEmitters this behaves exactly the same as calling .getMaxListeners on
the emitter.
For EventTargets this is the only way to get the max event listeners for the
event target. If the number of event handlers on a single EventTarget exceeds
the max set, the EventTarget will print a warning.
import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';
{
  const ee = new EventEmitter();
  console.log(getMaxListeners(ee)); // 10
  setMaxListeners(11, ee);
  console.log(getMaxListeners(ee)); // 11
}
{
  const et = new EventTarget();
  console.log(getMaxListeners(et)); // 10
  setMaxListeners(11, et);
  console.log(getMaxListeners(et)); // 11
}
static function getMaxListeners(emitter: EventEmitter<DefaultEventMap> | EventTarget): numberParameters
- emitter
- 
				EventEmitter<DefaultEventMap> | EventTarget 
Returns
number
Inherited From EventEmitter.getMaxListeners
		listenerCount(EventEmitter<DefaultEventMap>, string | symbol)
	    
	Warning
This API is now deprecated.
Since v3.2.0 - Use listenerCount instead.
A class method that returns the number of listeners for the given eventName registered on the given emitter.
import { EventEmitter, listenerCount } from 'node:events';
const myEmitter = new EventEmitter();
myEmitter.on('event', () => {});
myEmitter.on('event', () => {});
console.log(listenerCount(myEmitter, 'event'));
// Prints: 2
static function listenerCount(emitter: EventEmitter<DefaultEventMap>, eventName: string | symbol): numberParameters
- emitter
- 
				EventEmitter<DefaultEventMap> 
The emitter to query
- eventName
- 
				string | symbol 
The event name
Returns
number
Inherited From EventEmitter.listenerCount
		listenerCount<K>(string | symbol, Function)
	 
	Returns the number of listeners listening for the event named eventName.
If listener is provided, it will return how many times the listener is found
in the list of the listeners of the event.
function listenerCount<K>(eventName: string | symbol, listener?: Function): numberParameters
- eventName
- 
				string | symbol 
The name of the event being listened for
- listener
- 
				Function 
The event handler function
Returns
number
Inherited From EventEmitter.listenerCount
listeners<K>(string | symbol)
Returns a copy of the array of listeners for the event named eventName.
server.on('connection', (stream) => {
  console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
function listeners<K>(eventName: string | symbol): Function[]Parameters
- eventName
- 
				string | symbol 
Returns
Function[]
Inherited From EventEmitter.listeners
off<K>(string | symbol, (args: any[]) => void)
Alias for emitter.removeListener().
function off<K>(eventName: string | symbol, listener: (args: any[]) => void): InkingManagerParameters
- eventName
- 
				string | symbol 
- listener
- 
				(args: any[]) => void 
Returns
Inherited From EventEmitter.off
		on(EventEmitter<DefaultEventMap>, string | symbol, StaticEventEmitterIteratorOptions)
	       
	import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
  ee.emit('foo', 'bar');
  ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
  // The execution of this inner block is synchronous and it
  // processes one event at a time (even with await). Do not use
  // if concurrent execution is required.
  console.log(event); // prints ['bar'] [42]
}
// Unreachable here
Returns an AsyncIterator that iterates eventName events. It will throw
if the EventEmitter emits 'error'. It removes all listeners when
exiting the loop. The value returned by each iteration is an array
composed of the emitted event arguments.
An AbortSignal can be used to cancel waiting on events:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ac = new AbortController();
(async () => {
  const ee = new EventEmitter();
  // Emit later on
  process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
  });
  for await (const event of on(ee, 'foo', { signal: ac.signal })) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
  }
  // Unreachable here
})();
process.nextTick(() => ac.abort());
Use the close option to specify an array of event names that will end the iteration:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
  ee.emit('foo', 'bar');
  ee.emit('foo', 42);
  ee.emit('close');
});
for await (const event of on(ee, 'foo', { close: ['close'] })) {
  console.log(event); // prints ['bar'] [42]
}
// the loop will exit after 'close' is emitted
console.log('done'); // prints 'done'
static function on(emitter: EventEmitter<DefaultEventMap>, eventName: string | symbol, options?: StaticEventEmitterIteratorOptions): AsyncIterator<any[], undefined, any>Parameters
- emitter
- 
				EventEmitter<DefaultEventMap> 
- eventName
- 
				string | symbol 
- options
- 
				StaticEventEmitterIteratorOptions 
Returns
AsyncIterator<any[], undefined, any>
An AsyncIterator that iterates eventName events emitted by the emitter
Inherited From EventEmitter.on
		on(EventTarget, string, StaticEventEmitterIteratorOptions)
	     
	static function on(emitter: EventTarget, eventName: string, options?: StaticEventEmitterIteratorOptions): AsyncIterator<any[], undefined, any>Parameters
- emitter
- 
				EventTarget 
- eventName
- 
				string 
- options
- 
				StaticEventEmitterIteratorOptions 
Returns
AsyncIterator<any[], undefined, any>
Inherited From EventEmitter.on
on<K>(string | symbol, (args: any[]) => void)
Adds the listener function to the end of the listeners array for the event
named eventName. No checks are made to see if the listener has already
been added. Multiple calls passing the same combination of eventName and
listener will result in the listener being added, and called, multiple times.
server.on('connection', (stream) => {
  console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a
function on<K>(eventName: string | symbol, listener: (args: any[]) => void): InkingManagerParameters
- eventName
- 
				string | symbol 
The name of the event.
- listener
- 
				(args: any[]) => void 
The callback function
Returns
Inherited From EventEmitter.on
		once(EventEmitter<DefaultEventMap>, string | symbol, StaticEventEmitterOptions)
	      
	Creates a Promise that is fulfilled when the EventEmitter emits the given
event or that is rejected if the EventEmitter emits 'error' while waiting.
The Promise will resolve with an array of all the arguments emitted to the
given event.
This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event
semantics and does not listen to the 'error' event.
import { once, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
process.nextTick(() => {
  ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
  ee.emit('error', err);
});
try {
  await once(ee, 'myevent');
} catch (err) {
  console.error('error happened', err);
}
The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the
'error' event itself, then it is treated as any other kind of event without
special handling:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
once(ee, 'error')
  .then(([err]) => console.log('ok', err.message))
  .catch((err) => console.error('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom
An AbortSignal can be used to cancel waiting for the event:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
  try {
    await once(emitter, event, { signal });
    console.log('event emitted!');
  } catch (error) {
    if (error.name === 'AbortError') {
      console.error('Waiting for the event was canceled!');
    } else {
      console.error('There was an error', error.message);
    }
  }
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
static function once(emitter: EventEmitter<DefaultEventMap>, eventName: string | symbol, options?: StaticEventEmitterOptions): Promise<any[]>Parameters
- emitter
- 
				EventEmitter<DefaultEventMap> 
- eventName
- 
				string | symbol 
- options
- 
				StaticEventEmitterOptions 
Returns
Promise<any[]>
Inherited From EventEmitter.once
		once(EventTarget, string, StaticEventEmitterOptions)
	    
	static function once(emitter: EventTarget, eventName: string, options?: StaticEventEmitterOptions): Promise<any[]>Parameters
- emitter
- 
				EventTarget 
- eventName
- 
				string 
- options
- 
				StaticEventEmitterOptions 
Returns
Promise<any[]>
Inherited From EventEmitter.once
once<K>(string | symbol, (args: any[]) => void)
Adds a one-time listener function for the event named eventName. The
next time eventName is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
  console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a
function once<K>(eventName: string | symbol, listener: (args: any[]) => void): InkingManagerParameters
- eventName
- 
				string | symbol 
The name of the event.
- listener
- 
				(args: any[]) => void 
The callback function
Returns
Inherited From EventEmitter.once
		prependListener<K>(string | symbol, (args: any[]) => void)
	 
	Adds the listener function to the beginning of the listeners array for the
event named eventName. No checks are made to see if the listener has
already been added. Multiple calls passing the same combination of eventName
and listener will result in the listener being added, and called, multiple times.
server.prependListener('connection', (stream) => {
  console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
function prependListener<K>(eventName: string | symbol, listener: (args: any[]) => void): InkingManagerParameters
- eventName
- 
				string | symbol 
The name of the event.
- listener
- 
				(args: any[]) => void 
The callback function
Returns
Inherited From EventEmitter.prependListener
		prependOnceListener<K>(string | symbol, (args: any[]) => void)
	  
	Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this
listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
  console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
function prependOnceListener<K>(eventName: string | symbol, listener: (args: any[]) => void): InkingManagerParameters
- eventName
- 
				string | symbol 
The name of the event.
- listener
- 
				(args: any[]) => void 
The callback function
Returns
Inherited From EventEmitter.prependOnceListener
		rawListeners<K>(string | symbol)
	 
	Returns a copy of the array of listeners for the event named eventName,
including any wrappers (such as those created by .once()).
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
function rawListeners<K>(eventName: string | symbol): Function[]Parameters
- eventName
- 
				string | symbol 
Returns
Function[]
Inherited From EventEmitter.rawListeners
		removeAllListeners(string | symbol)
	  
	Removes all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code,
particularly when the EventEmitter instance was created by some other
component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.
function removeAllListeners(eventName?: string | symbol): InkingManagerParameters
- eventName
- 
				string | symbol 
Returns
Inherited From EventEmitter.removeAllListeners
		removeListener<K>(string | symbol, (args: any[]) => void)
	 
	Removes the specified listener from the listener array for the event named eventName.
const callback = (stream) => {
  console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener() will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified eventName, then removeListener() must be
called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution
will not remove them fromemit() in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
  console.log('A');
  myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
  console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
//   A
//   B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
//   A
Because listeners are managed using an internal array, calling this will
change the position indices of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single
event (as in the example below), removeListener() will remove the most
recently added instance. In the example the once('ping') listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
  console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter, so that calls can be chained.
function removeListener<K>(eventName: string | symbol, listener: (args: any[]) => void): InkingManagerParameters
- eventName
- 
				string | symbol 
- listener
- 
				(args: any[]) => void 
Returns
Inherited From EventEmitter.removeListener
		setMaxListeners(number)
	  
	By default EventEmitters will print a warning if more than 10 listeners are
added for a particular event. This is a useful default that helps finding
memory leaks. The emitter.setMaxListeners() method allows the limit to be
modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.
function setMaxListeners(n: number): InkingManagerParameters
- n
- 
				number 
Returns
Inherited From EventEmitter.setMaxListeners
		setMaxListeners(number, (EventEmitter<DefaultEventMap> | EventTarget)[])
	      
	import { setMaxListeners, EventEmitter } from 'node:events';
const target = new EventTarget();
const emitter = new EventEmitter();
setMaxListeners(5, target, emitter);
static function setMaxListeners(n?: number, eventTargets: (EventEmitter<DefaultEventMap> | EventTarget)[])Parameters
- n
- 
				number 
A non-negative number. The maximum number of listeners per EventTarget event.
- eventTargets
- 
				(EventEmitter<DefaultEventMap> | EventTarget)[] 
Zero or more {EventTarget} or {EventEmitter} instances. If none are specified, n is set as the default max for all newly created {EventTarget} and {EventEmitter}
objects.
Inherited From EventEmitter.setMaxListeners
		[captureRejectionSymbol]<K>(Error, string | symbol, AnyRest)
	   
	function [captureRejectionSymbol]<K>(error: Error, event: string | symbol, args: AnyRest)Parameters
- error
- 
				Error 
- event
- 
				string | symbol 
- args
- 
				AnyRest 
Inherited From EventEmitter.__@captureRejectionSymbol@229