Sve2.AddSaturateWithUnsignedAddend Method

Definition

Overloads

AddSaturateWithUnsignedAddend(Vector<Int16>, Vector<UInt16>)

svint16_t svuqadd[_s16]_m(svbool_t pg, svint16_t op1, svuint16_t op2) svint16_t svuqadd[_s16]_x(svbool_t pg, svint16_t op1, svuint16_t op2) svint16_t svuqadd[_s16]_z(svbool_t pg, svint16_t op1, svuint16_t op2) SUQADD Ztied1.H, Pg/M, Ztied1.H, Zop2.H SUQADD Ztied1.H, Pg/M, Ztied1.H, Zop2.H

AddSaturateWithUnsignedAddend(Vector<Int32>, Vector<UInt32>)

svint32_t svuqadd[_s32]_m(svbool_t pg, svint32_t op1, svuint32_t op2) svint32_t svuqadd[_s32]_x(svbool_t pg, svint32_t op1, svuint32_t op2) svint32_t svuqadd[_s32]_z(svbool_t pg, svint32_t op1, svuint32_t op2) SUQADD Ztied1.S, Pg/M, Ztied1.S, Zop2.S SUQADD Ztied1.S, Pg/M, Ztied1.S, Zop2.S

AddSaturateWithUnsignedAddend(Vector<Int64>, Vector<UInt64>)

svint64_t svuqadd[_s64]_m(svbool_t pg, svint64_t op1, svuint64_t op2) svint64_t svuqadd[_s64]_x(svbool_t pg, svint64_t op1, svuint64_t op2) svint64_t svuqadd[_s64]_z(svbool_t pg, svint64_t op1, svuint64_t op2) SUQADD Ztied1.D, Pg/M, Ztied1.D, Zop2.D SUQADD Ztied1.D, Pg/M, Ztied1.D, Zop2.D

AddSaturateWithUnsignedAddend(Vector<SByte>, Vector<Byte>)

svint8_t svuqadd[_s8]_m(svbool_t pg, svint8_t op1, svuint8_t op2) svint8_t svuqadd[_s8]_x(svbool_t pg, svint8_t op1, svuint8_t op2) svint8_t svuqadd[_s8]_z(svbool_t pg, svint8_t op1, svuint8_t op2) SUQADD Ztied1.B, Pg/M, Ztied1.B, Zop2.B SUQADD Ztied1.B, Pg/M, Ztied1.B, Zop2.B

AddSaturateWithUnsignedAddend(Vector<Int16>, Vector<UInt16>)

svint16_t svuqadd[_s16]_m(svbool_t pg, svint16_t op1, svuint16_t op2) svint16_t svuqadd[_s16]_x(svbool_t pg, svint16_t op1, svuint16_t op2) svint16_t svuqadd[_s16]_z(svbool_t pg, svint16_t op1, svuint16_t op2) SUQADD Ztied1.H, Pg/M, Ztied1.H, Zop2.H SUQADD Ztied1.H, Pg/M, Ztied1.H, Zop2.H

public:
 static System::Numerics::Vector<short> AddSaturateWithUnsignedAddend(System::Numerics::Vector<short> left, System::Numerics::Vector<System::UInt16> right);
public static System.Numerics.Vector<short> AddSaturateWithUnsignedAddend(System.Numerics.Vector<short> left, System.Numerics.Vector<ushort> right);
static member AddSaturateWithUnsignedAddend : System.Numerics.Vector<int16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<int16>
Public Shared Function AddSaturateWithUnsignedAddend (left As Vector(Of Short), right As Vector(Of UShort)) As Vector(Of Short)

Parameters

left
Vector<Int16>
right
Vector<UInt16>

Returns

Applies to

AddSaturateWithUnsignedAddend(Vector<Int32>, Vector<UInt32>)

svint32_t svuqadd[_s32]_m(svbool_t pg, svint32_t op1, svuint32_t op2) svint32_t svuqadd[_s32]_x(svbool_t pg, svint32_t op1, svuint32_t op2) svint32_t svuqadd[_s32]_z(svbool_t pg, svint32_t op1, svuint32_t op2) SUQADD Ztied1.S, Pg/M, Ztied1.S, Zop2.S SUQADD Ztied1.S, Pg/M, Ztied1.S, Zop2.S

public:
 static System::Numerics::Vector<int> AddSaturateWithUnsignedAddend(System::Numerics::Vector<int> left, System::Numerics::Vector<System::UInt32> right);
public static System.Numerics.Vector<int> AddSaturateWithUnsignedAddend(System.Numerics.Vector<int> left, System.Numerics.Vector<uint> right);
static member AddSaturateWithUnsignedAddend : System.Numerics.Vector<int> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>
Public Shared Function AddSaturateWithUnsignedAddend (left As Vector(Of Integer), right As Vector(Of UInteger)) As Vector(Of Integer)

Parameters

left
Vector<Int32>
right
Vector<UInt32>

Returns

Applies to

AddSaturateWithUnsignedAddend(Vector<Int64>, Vector<UInt64>)

svint64_t svuqadd[_s64]_m(svbool_t pg, svint64_t op1, svuint64_t op2) svint64_t svuqadd[_s64]_x(svbool_t pg, svint64_t op1, svuint64_t op2) svint64_t svuqadd[_s64]_z(svbool_t pg, svint64_t op1, svuint64_t op2) SUQADD Ztied1.D, Pg/M, Ztied1.D, Zop2.D SUQADD Ztied1.D, Pg/M, Ztied1.D, Zop2.D

public:
 static System::Numerics::Vector<long> AddSaturateWithUnsignedAddend(System::Numerics::Vector<long> left, System::Numerics::Vector<System::UInt64> right);
public static System.Numerics.Vector<long> AddSaturateWithUnsignedAddend(System.Numerics.Vector<long> left, System.Numerics.Vector<ulong> right);
static member AddSaturateWithUnsignedAddend : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Public Shared Function AddSaturateWithUnsignedAddend (left As Vector(Of Long), right As Vector(Of ULong)) As Vector(Of Long)

Parameters

left
Vector<Int64>
right
Vector<UInt64>

Returns

Applies to

AddSaturateWithUnsignedAddend(Vector<SByte>, Vector<Byte>)

svint8_t svuqadd[_s8]_m(svbool_t pg, svint8_t op1, svuint8_t op2) svint8_t svuqadd[_s8]_x(svbool_t pg, svint8_t op1, svuint8_t op2) svint8_t svuqadd[_s8]_z(svbool_t pg, svint8_t op1, svuint8_t op2) SUQADD Ztied1.B, Pg/M, Ztied1.B, Zop2.B SUQADD Ztied1.B, Pg/M, Ztied1.B, Zop2.B

public:
 static System::Numerics::Vector<System::SByte> AddSaturateWithUnsignedAddend(System::Numerics::Vector<System::SByte> left, System::Numerics::Vector<System::Byte> right);
public static System.Numerics.Vector<sbyte> AddSaturateWithUnsignedAddend(System.Numerics.Vector<sbyte> left, System.Numerics.Vector<byte> right);
static member AddSaturateWithUnsignedAddend : System.Numerics.Vector<sbyte> * System.Numerics.Vector<byte> -> System.Numerics.Vector<sbyte>
Public Shared Function AddSaturateWithUnsignedAddend (left As Vector(Of SByte), right As Vector(Of Byte)) As Vector(Of SByte)

Parameters

left
Vector<SByte>
right
Vector<Byte>

Returns

Applies to